From the makers of Breathedge comes Canyons, a co-op PvE shooter where you captain massive Crawler land ships, build havens in canyon caves, and survive against mysterious Awakened enemies in a procedurally generated world.
Embark Studios finally admits that Arc Raiders matchmaking analyzes player behavior, meaning griefers and looters who backstab teammates will face their own kind in future matches.
While major publishers chase live service trends and safe bets, Devolver Digital has become one of gaming’s most important publishers by doing the exact opposite – supporting small, creative, unique games with developer-friendly contracts.
Tarsier Studios confirms Reanimal has officially gone gold ahead of its February 13, 2026 release, ensuring the co-op horror game from the Little Nightmares creators will launch on time across all platforms.
After 15 years together, Colossal Order is leaving the Cities Skylines franchise behind, with Paradox internal studio Iceflake Studios taking over all future development starting in 2026.
Harvey Smith opens up about the painful closure of Arkane Austin over a year later, revealing he got the call the night before and spent hours worrying about developers who were just starting their careers.
Swen Vincke says Larian plans to launch Divinity in early access first, following the successful pattern used for Divinity: Original Sin 1 and 2, and Baldur’s Gate 3.
Poncle is turning Vampire Survivors into a roguelike deckbuilder called Vampire Crawlers, featuring first-person dungeon exploration, card battles, and the same chaotic energy that made the original a hit.
PC Gamer just announced their 2025 Game of the Year awards with 13 category winners including indie darlings, surprise hits, and a few big-budget blockbusters that actually delivered.
Keita Takahashi has moved back to Japan after his 2025 game To a T failed to sell well, leaving the legendary designer questioning whether he still belongs in the game industry.