Gaming insider Tom Henderson reveals Ubisoft’s ambitious strategy to release a new Assassin’s Creed title every six months through 2034, marking one of the most aggressive franchise expansion plans in gaming history.
AraCore Astromining Ventures just launched after years of development. Made entirely by one person in Manchester, it’s a story-driven asteroid mining adventure where you’re trying to save your Martian community from corporate exploitation.
The Old Peace drops December 10 with the most ambitious content drop in years. Digital Extremes is taking 85 million players back to Tau to witness the fragile peace between Orokin and Sentients before it all went wrong.
EA’s controversial kernel-level anti-cheat EA Javelin just proved it works. Since launch, it stopped over 2 million cheating attempts and caused 96% of tracked cheat providers to either fail or shut down completely.
House of Saturn just revealed its grainy, retro aesthetic and terrifying premise. You’re an exorcist locked overnight in a haunted university building where demons hunt you through the halls. The only way out is uncovering the sinister truth.
Mutation Overload just dropped its reveal trailer, introducing a mad scientist who can customize enemy mutations between encounters. The catch? Those mutations stack, and things get out of hand fast.
Embark Studios just dropped episode 2 of their Arc Raiders development documentary, revealing how a pivot to PvPvE and obsessive attention to sound design helped them sell 7 million copies against the biggest shooters of 2025.
The Dawnless Days, the most ambitious Total War mod ever made, drops its campaign beta on December 12. It’s been nearly a decade of work transforming Total War: Attila into Middle-earth, and the wait is almost over.
The Turn-Based Carnival 2025 is celebrating strategy, patience, and games where rushing gets you killed. From tactical shootouts to deck-building masterpieces, here’s why this sale matters for anyone tired of reaction-time gaming.
Noclip just released a five-part documentary series on Disco Elysium featuring interviews with the fired creators. Part one reveals how Estonian artists went from being broke bohemians to making one of gaming’s greatest masterpieces.