Electronic Arts just told its employees exactly what they want to hear: “EA will maintain creative control and our track record of creative freedom and player-first values will remain intact.” The reassurance came in an updated FAQ for workers published on October 30, 2025, as the company faces its $55 billion acquisition by a consortium including Saudi Arabia’s Public Investment Fund (PIF), Silver Lake, and Jared Kushner’s Affinity Partners. But here’s the problem – almost nobody believes it. And with good reason.
EA’s Hollow Promises About Creative Control
EA’s employee FAQ contains every reassurance a worried workforce could hope for. The company says there will be “no immediate changes” to jobs, teams, or daily work. Management will stay the same. The CEO remains Andrew Wilson. Values are “unchanged.” Mission is “unchanged.” And most importantly for the ongoing debate: “EA will maintain creative control.”
It’s nice messaging. It’s also almost certainly not worth the digital paper it’s written on. The entertainment industry is littered with examples of acquisitions where corporate overlords promised hands-off creative control, then slowly imposed restrictions after the deal closed. The Saudi Arabia component adds a particular layer of concern because the PIF has a documented track record of buying majority stakes in entertainment companies and… well, let’s just say the results haven’t been pretty for creative freedom.
SNK’s Cautionary Tale: Why Nobody Trusts This
The Reddit thread discussing EA’s promises immediately cited SNK’s situation. When Saudi Arabia’s PIF took 96% ownership of SNK (the legendary fighting game company), they made essentially identical promises about creative control. What actually happened? Games faced sudden content restrictions. Controversial franchises got cancelled. Creative decisions that had been made for years suddenly got reversed. SNK tried to maintain relationships with partners in regions where Saudi Arabia has human rights concerns, and the corporate pressure made it increasingly difficult.
Nobody who pays attention to the gaming industry thinks EA’s promises are different just because they’re being made with more corporate polish. The pattern is clear: big investor buys into entertainment company, makes reassuring statements, and then quietly starts restricting content that conflicts with their values system.

The Real Problem: $20 Billion in Debt
But here’s what’s even worse than the Saudi ownership question: EA is taking on $20 billion in debt to finance this deal. The company is using itself as collateral. In leveraged buyout transactions, the debt obligations are the priority – they have to be paid first before anything else. That means revenue that used to go toward employee salaries, development, marketing, and innovation now goes toward servicing massive debt payments.
When a company is drowning in debt repayment obligations, “creative control” becomes meaningless. You can’t pursue experimental games or risky creative projects when every spare dollar has to go toward keeping your creditors happy. The debt is the real threat to creative freedom, not just the Saudi ownership. A company with $20 billion in debt obligations doesn’t have the luxury of making games that don’t maximize profit margins.
Concerns Already on Record: The Sims and Diversity
It’s worth remembering that Charles London, the original director of The Sims, just publicly warned EA that if the company removes its commitment to diversity from The Sims, the game will cease being The Sims. He wasn’t making a plea – he was drawing a line in the sand. The Sims’ entire value proposition is that it lets players see themselves reflected in the game. Remove that and you remove the reason people play.
London’s warning came specifically because of concerns about what Saudi Arabia’s ownership might mean for LGBTQ+ representation, diverse character options, and progressive storytelling that EA franchises like The Sims, Dragon Age, and Mass Effect are known for. Those aren’t minor details – they’re core to what makes these games special to millions of players.
The Debt Economics: Why Creative Freedom Dies
A Reddit user perfectly summarized the real issue: “In private equity, it’s typical for the assets of the company being acquired to serve as collateral for the loans taken out to finance the purchase. Essentially, it’s as if EA has secured a colossal loan specifically for this sale. Consequently, the company now faces significant debt obligations. A large portion of its revenue will be directed toward servicing this debt, which means that every other expense—such as employee salaries and rental costs—must prove its worth against the ever-growing interest payments.”
That’s the real story. Not Saudi Arabia controlling creative decisions through explicit censorship, but EA unable to afford to take creative risks because every penny is spoken for by debt repayment. You can have all the “creative control” in the world, but if you can’t afford to pay developers or fund experimental games, that control is hollow.
| Promise from EA | Historical Precedent | Likelihood of Holding |
|---|---|---|
| Creative control maintained | SNK promised same, then got restricted | Low – Saudi acquisitions have track record |
| No immediate job changes | Companies always say this before restructuring | Medium – might happen after “immediate” period |
| CEO stays same | Often true short-term, changed long-term | Medium – likely 2-3 years |
| Diversity maintained in games | SNK reduced diverse content after Saudi takeover | Low – specific concern about PIF values |
| No debt-driven layoffs | Every LBO eventually results in restructuring | Very Low – debt obligations make layoffs inevitable |
What Employees Should Actually Worry About
The real threats to EA’s creative future aren’t necessarily direct censorship from Saudi owners. They’re more subtle and structural. The debt payments alone will pressure management to maximize profit margins on every game. That means fewer experimental titles, fewer risky projects, and more focus on franchises that guaranteed money-makers. The EA Sports line, The Sims, franchises with proven track records – those get resources. New IP that doesn’t have guaranteed revenue? That gets cut.
Add in the need to eventually restructure and cut costs to pay debt service, and you get layoffs. Not because the Saudis want layoffs, but because the debt obligations literally require it. The economics of the LBO are what should scare EA employees far more than any questions about Saudi censorship.
FAQs
What exactly did EA promise about creative control?
EA stated in its updated employee FAQ that “EA will maintain creative control and our track record of creative freedom and player-first values will remain intact.” The company also said its “mission, values, and commitment to players and fans around the world remain unchanged.”
Why don’t people believe EA’s promises?
Because SNK made almost identical promises when Saudi Arabia’s PIF took 96% ownership, and then SNK’s games faced sudden content restrictions and cancellations. The historical precedent suggests Saudi acquisitions eventually lead to creative changes.
How much debt is EA taking on?
EA is taking on $20 billion in debt to finance the $55 billion acquisition. The company is using itself as collateral, meaning debt repayment becomes the financial priority over everything else.
Will there definitely be layoffs?
Not necessarily, but the debt obligations make layoffs economically likely at some point. Leveraged buyouts typically result in restructuring and cost-cutting once the acquisition closes. EA already laid off hundreds of employees in 2025, so further layoffs seem plausible.
What about The Sims and LGBTQ+ representation?
Charles London, original Sims director, recently warned that if EA removes diversity commitments from The Sims, the game loses its core identity. There are concerns that Saudi ownership could pressure removal of LGBTQ+ content and diverse character options.
When does the deal close?
EA announced the deal on September 29, 2025, and it’s expected to close in 6-9 months from that announcement. That means the deal could close as early as April 2026.
Can the deal be blocked?
The Communications Workers of America union has urged the FTC and CFIUS to thoroughly review the deal for potential labor and consumer protection concerns. There’s no guarantee of a block, but regulatory scrutiny is happening.
What should EA employees be most concerned about?
The debt obligations are the primary concern – they mathematically require cost-cutting and restructuring. Secondary concerns include whether Saudi ownership will restrict content, particularly LGBTQ+ and diverse representation. Third is whether the profit pressure from debt payments will kill experimental games and new IP.
Conclusion
EA’s promises about maintaining creative control under Saudi Arabia ownership are nice to hear and almost certainly designed to calm jittery employees. But the real threat isn’t necessarily direct Saudi censorship. It’s the $20 billion debt burden that EA is taking on, which will inevitably force restructuring, cost-cutting, and profit-maximization across all operations. Add in the historical precedent of SNK’s experience with Saudi ownership, and the picture gets grimmer.
Creative control is meaningless when you can’t afford to take creative risks. And a company drowning in debt service can’t afford to take creative risks. That’s the real story underneath EA’s reassuring rhetoric. The promises about “unchanged values” are just cover for the economic realities that the LBO creates. When the debt payments come due, the real changes will follow, and they’ll have nothing to do with what EA promised today.