The People Who Write About Games Are Disappearing

A Bleeding Industry

There’s a story unfolding in the video game world that isn’t about a new release or a flashy trailer. It’s about the people who write those stories. According to a grim new report, the games media landscape is in a state of collapse. Data provided by the PR tool Press Engine reveals a shocking statistic: more than 1,200 full-time video game journalists have left the media in the past two years and have not returned [195].

This isn’t just a dip; it’s a seismic event. The global pool of journalists at major, ‘tier-1’ publications has plummeted by 25% in just 24 months [195][317]. If you broaden the scope to include the freelance and part-time writers who are the lifeblood of many sites, that number skyrockets to over 4,000 people who have disappeared from the industry since October 2023 [195]. The recent, devastating layoffs at the website TheGamer, where the entire features team was eliminated, is just the latest, freshest wound in an industry that is bleeding out [192].

An empty newsroom with desks and computers, symbolizing the loss of jobs in journalism.

Why is the Press Being Deleted?

There’s no single villain in this story. Instead, it’s a perfect storm of factors that have converged to make games journalism an unsustainable career for many [317].

  • The Ad-Supported Model is Broken: For years, websites relied on ad revenue to survive. That model is failing. Ad rates are down, and readers are using ad-blockers, strangling the primary income source for most publications.
  • The Google Gauntlet: Search engines are king, and recent updates to Google’s algorithm have decimated the visibility of many specialist sites. If you don’t rank, you don’t get clicks, and you don’t survive [317].
  • Shifting Audience Habits: Many people no longer turn to written articles for information. They watch YouTubers and streamers, get quick takes on social media, or even ask AI chatbots for answers [317]. This shift starves traditional outlets of the audience they need.
  • Corporate Consolidation: Large media investment firms have been buying up websites. These parent companies often prioritize high-volume, SEO-driven “content” over thoughtful, resource-intensive journalism, leading to mass layoffs at respected sites like Polygon and TheGamer [192].

This crisis mirrors the brutal wave of layoffs seen on the game development side, where tens of thousands have lost their jobs since 2023 [318][206]. The post-pandemic boom is over, and the entire industry is facing a painful, prolonged correction [206].

A person looking stressed while working at a desk with charts and graphs showing a downward trend.

Why You Should Care

The disappearance of games journalists is not just an “inside baseball” problem. It affects every single person who plays and cares about video games. When professional newsrooms shrink, they are replaced by a void filled with marketing fluff, unreliable rumors, and low-quality, AI-generated content. We lose the people who hold publishers accountable, who champion small indie games, and who provide the critical analysis that helps us understand games as an art form.

We lose investigative reports that expose poor working conditions. We lose thoughtful critiques that challenge our perspectives. We lose the diverse voices that make the gaming world a richer and more interesting place. As one industry veteran warned, “If readers do not support professional newsrooms, they will simply disappear” [317].

A stack of old newspapers, representing the decline of traditional media.

FAQs

How many journalists have left the games media?
Over 1,200 full-time journalists at major publications have left the industry in the last two years. Including freelancers and part-time writers, the number is over 4,000 [195].

Why is this happening?
It’s a combination of factors, including the collapse of the ad-supported revenue model, changes to Google’s search algorithm, shifts in how audiences consume media, and corporate consolidation [317].

Is this happening at big sites too?
Yes. Almost every major publication, including IGN, Polygon, GameSpot, and Eurogamer, has been affected by layoffs in recent years [192].

How does this relate to the layoffs in game development?
It’s part of the same industry-wide “reset.” The unsustainable growth during the pandemic has ended, leading to cost-cutting across the board, from the people who make games to the people who write about them [206][318].

Why is this bad for gamers?
It leads to a less informed community. Without journalists, there is less critical analysis, fewer investigations, and a media landscape dominated by marketing and low-quality content instead of professional reporting.

What can be done to help?
Industry experts suggest that the future may lie in direct reader support. Supporting independent, fan-funded publications is one of the most effective ways to help preserve quality games journalism [317].

Conclusion

The numbers are horrifying, but they represent more than just data points. They are thousands of talented, passionate people whose careers have been extinguished. The crisis in games journalism is a crisis for the entire gaming community. If we value critical, independent, and thoughtful writing about the hobby we love, we must recognize the severity of this moment. Before we’re left with nothing but press releases and AI-generated sludge, it’s crucial to support the writers and publications that are still fighting to keep the lights on. Because once they’re gone, they’re not coming back.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top