Resident Evil Switch 2 fans just got some incredible news. Gaming insider Nate The Hate dropped a bombshell during his latest podcast, claiming that Capcom’s Resident Evil 2 and 3 Remakes are definitely coming to Nintendo’s upcoming console with complete feature parity to current-gen systems.
This isn’t just another port rumor. According to the well-connected leaker, these aren’t going to be watered-down versions. We’re talking about the full experience, complete with ray tracing, 120fps support, and even motion controls using the Joy-Con controllers.
What Nate The Hate Actually Said About Resident Evil Switch 2
During the 27-minute mark of his Nintendo Direct predictions podcast, Nate made some pretty bold claims about Capcom’s plans. He stated that Resident Evil Switch 2 versions of RE2 and RE3 will have “feature parity” with PlayStation 5 and Xbox Series X versions.
But here’s where it gets interesting – he’s not just talking about basic ports. These games will reportedly include:
- Full ray tracing support
- 120fps gameplay modes
- Motion aiming using Joy-Con controllers
- All visual enhancements from current-gen versions
Nate went as far as saying these titles are “Switch 2 bound” and it’s just a matter of when they’ll be announced, not if.
Why This Resident Evil Switch 2 News Makes Perfect Sense
If you’ve been following Nintendo’s handheld history, this shouldn’t come as a huge surprise. The original Switch got several Resident Evil titles, including RE4, RE5, RE6, and even cloud versions of games the system couldn’t handle natively.
Capcom has been pretty vocal about wanting to bring their entire modern catalog to Switch, but the hardware limitations held them back. With Switch 2’s rumored DLSS support and more powerful architecture, those barriers are finally gone.
The motion control aspect is particularly intriguing. Remember how incredible RE4 felt on the original Wii? Nate suggests the Switch 2 versions could offer that same precision aiming experience, potentially making them the definitive way to play these games.
Bundled Release Strategy Could Be Game-Changing
Here’s something that caught my attention – the insider mentioned these games might come as a bundled package rather than separate releases. This actually makes a lot of business sense.
Release Strategy | Pros | Cons |
---|---|---|
Separate Releases | Individual pricing flexibility | Higher total cost for consumers |
Bundle Package | Better value proposition, increased appeal | Lower individual game visibility |
Given that both games regularly go on sale for discounted prices on other platforms, a bundle deal would give Nintendo players a compelling reason to double-dip or experience these games for the first time on a portable system.
Technical Implications for Resident Evil Switch 2
The claim about full feature parity is pretty bold when you think about it technically. We’re talking about games that were designed for much more powerful hardware running at the same visual fidelity on a handheld system.
But here’s the thing – if Nintendo really has implemented DLSS technology in the Switch 2, this becomes much more realistic. DLSS can dramatically improve performance while maintaining visual quality, which would be crucial for achieving that 120fps target.
The ray tracing support is probably the most ambitious claim. While we’ve seen ray tracing work on less powerful hardware before, implementing it effectively on a portable system would be genuinely impressive.
What This Means for the Gaming Industry
If these Resident Evil Switch 2 claims prove accurate, it could signal a major shift in how third-party publishers approach Nintendo’s platform. For years, Switch versions meant compromises – lower resolution, reduced effects, or cloud-only releases.
Feature parity changes everything. It means developers can create one version of their game and have it work across all major platforms without significant downgrades. That’s huge for both development costs and player satisfaction.
Frequently Asked Questions
When will Resident Evil 2 and 3 Remakes be announced for Switch 2?
According to Nate The Hate, it’s just a matter of timing. The games could be announced at upcoming gaming events like the Nintendo Direct or Tokyo Game Show.
Will these be full versions or cloud-based like the current Switch releases?
The leak specifically mentions native versions with full feature parity, not cloud streaming versions like what we currently have on Switch.
How reliable is Nate The Hate as a gaming insider?
Nate The Hate has a solid track record with Nintendo-related leaks and predictions, though like all insiders, not every claim pans out 100%.
Will motion controls be mandatory for the Switch 2 versions?
Based on the leak, motion aiming appears to be an optional feature using Joy-Con controllers, similar to how RE4 worked on the original Wii.
What about other Resident Evil games coming to Switch 2?
Nate mentioned that RE7 is also “Switch 2 bound,” suggesting Capcom plans to bring their entire modern catalog to the platform.
How much might a bundled RE2 and RE3 package cost on Switch 2?
While no pricing has been leaked, bundling would likely offer better value than the combined individual prices on other platforms.
Will the Switch 2 versions include all DLC content?
The leak doesn’t specify DLC inclusion, but “feature parity” suggests complete editions are likely.
The Bottom Line
This Resident Evil Switch 2 leak represents exactly what Nintendo fans have been hoping for – true console-quality experiences on a portable system. If Capcom can deliver RE2 and RE3 Remakes with ray tracing, 120fps support, and motion controls, it would be a genuine game-changer for the platform.
While we should always take insider claims with appropriate skepticism, Nate The Hate’s track record and the technical feasibility of these features on rumored Switch 2 hardware make this leak particularly compelling. Whether we see these announcements at this week’s rumored Nintendo Direct or later gaming events, one thing seems clear – the Switch 2 is shaping up to be a very different beast from its predecessor.