Bloober Team Reveals Release Calendar – Layers of Fear for Switch 2, Star Trek VR, Two Mysterious Nintendo Exclusives

A Horror Studio’s Ambitious Roadmap

Bloober Team, the Polish studio behind September 2025’s acclaimed Silent Hill 2 Remake and original IP Cronos: The New Dawn, announced October 8-9, 2025 its near-term release calendar covering the remainder of 2025 and all of 2026. The schedule includes confirmation of Layers of Fear: The Final Masterpiece Edition for Nintendo Switch 2 launching in 2025, the December 11, 2025 release of Star Trek: Infection VR for Meta Quest and SteamVR, a delay for comic adaptation I Hate This Place to January 29, 2026, and two mysterious Nintendo-exclusive projects codenamed Project F and Project M scheduled for 2026 reveals.

The announcement represents Bloober’s most transparent communication about its development pipeline, providing investors and fans clarity about what’s coming beyond the studio’s high-profile work on Silent Hill 1 Remake (not included in this near-term calendar and projected for 2027). CEO Piotr Babieno stated that the company’s “primary goal is to strengthen Bloober Team’s position in the premium horror gaming segment and consistently implement [its] long-term development strategy through diverse projects.” The varied lineup demonstrates Bloober’s expansion beyond psychological horror into survival horror, VR, and partnerships with major IP holders like Paramount for Star Trek.

Horror game development representing Bloober Team projects

The Complete Release Calendar

TitlePlatformRelease WindowDeveloper
Star Trek: InfectionMeta Quest 3/3S, SteamVRDecember 11, 2025Bloober Team (second-party)
Layers of Fear: The Final Masterpiece EditionNintendo Switch 22025 (digital)Bloober Team
I Hate This PlacePS5, Xbox Series, Switch, PCJanuary 29, 2026 (delayed from Nov 7, 2025)Broken Mirror Games
Project MNintendo Switch 2, Switch (exclusive)2026 revealBroken Mirror Games
Project FNintendo Switch 2, Switch (exclusive)2026 revealBroken Mirror Games

Layers of Fear for Switch 2

Layers of Fear: The Final Masterpiece Edition represents the complete Layers of Fear experience – encompassing the original 2016 game, its 2019 sequel Layers of Fear 2, and all DLC content – packaged for Nintendo’s next-generation console. This marks the first time the full anthology will be available on a Nintendo platform, as previous Switch releases only included the original game.

The timing suggests Bloober has development kits for Switch 2 and is confident enough in the hardware to commit to a 2025 launch window. Given that Switch 2 is rumored for a 2025 reveal and release, Layers of Fear could be among the system’s launch window titles. The “digital” specification suggests this won’t receive a physical release initially, keeping costs down while targeting early adopters who typically purchase digitally anyway.

Layers of Fear is Bloober’s signature franchise that established their reputation for psychological horror focused on atmosphere and environmental storytelling over combat. The Final Masterpiece Edition represents the definitive version of the series, rebuilt in Unreal Engine 5 with enhanced visuals, improved performance, and refined pacing based on years of player feedback. Bringing this to Switch 2 demonstrates Bloober’s interest in supporting Nintendo’s platforms despite their focus on horror – a genre that hasn’t traditionally thrived on Nintendo hardware.

Psychological horror game environment representing Layers of Fear

Star Trek: Infection – December 11 VR Horror

Star Trek: Infection (formerly codenamed Project I) launches December 11, 2025 for Meta Quest 3, Quest 3S, and SteamVR. The VR survival horror game set in the Star Trek universe represents Bloober’s first virtual reality project and their most mainstream IP collaboration beyond Silent Hill. Paramount’s willingness to license Star Trek for a horror game suggests confidence in Bloober’s abilities following Silent Hill 2 Remake’s critical acclaim.

Details remain scarce about Infection’s plot and gameplay, but the survival horror classification indicates resource management, tense encounters, and exploration rather than action-focused gameplay. The Star Trek setting provides rich opportunities for horror – isolated starships, hostile alien encounters, ethical dilemmas about sacrificing crew members, and the vastness of space creating claustrophobic dread despite infinite surroundings.

VR survival horror has produced some of the genre’s most intense experiences, with games like Alien: Isolation VR and Resident Evil Village VR demonstrating how immersion amplifies fear. Bloober’s atmospheric expertise combined with Star Trek’s science fiction horror potential could create something special if they nail the VR mechanics and avoid common pitfalls like motion sickness or frustrating controls that plague lesser VR horror titles.

I Hate This Place – Delayed but Detailed

I Hate This Place, the isometric survival horror game based on Kyle Starks and Artyom Topilin’s comic series of the same name, has been delayed from its originally planned November 7, 2025 release to January 29, 2026. The game is being developed by Broken Mirror Games, Bloober’s subsidiary studio that handles co-development projects and smaller-scale titles.

The comic series follows a young woman named Gabrielle who inherits her family’s cattle ranch in rural Kentucky, only to discover it sits on a dimensional rift that attracts supernatural horrors. The story blends survival horror with Southern Gothic atmosphere and dark comedy – a tonal balance that could distinguish it from Bloober’s typically serious psychological horror if executed well.

Isometric survival horror representing I Hate This Place gameplay

The isometric perspective recalls classic survival horror titles like the original Resident Evil games before they shifted to third-person cameras, as well as modern indies like Death’s Door or Hades. This viewpoint provides tactical awareness of surroundings while maintaining horror tension through limited sight lines and environmental design. The January delay suggests Bloober wants extra polish – smart for a studio trying to capitalize on renewed goodwill from Silent Hill 2 rather than rushing releases that might damage their reputation.

Project M – The First Nintendo Exclusive

Project M represents one of two Nintendo-exclusive projects Bloober is developing through Broken Mirror Games, scheduled for a 2026 reveal. The codename provides no clues about genre, setting, or gameplay, though Bloober’s horror expertise suggests it won’t be a platformer or racing game. The Nintendo exclusivity is particularly intriguing given that horror traditionally struggles on Nintendo platforms due to their family-friendly brand positioning and younger-skewing demographics.

However, Nintendo has shown increased willingness to support mature content on Switch, with games like Resident Evil Village, Alien: Isolation, and even Mortal Kombat finding audiences. If Switch 2 delivers substantially more power than its predecessor, it could attract developers who previously avoided the platform due to technical limitations. Bloober committing to Nintendo exclusivity suggests either strong financial incentives from Nintendo or belief that Switch 2’s install base will justify foregoing PlayStation, Xbox, and PC sales.

The “2026 reveal” language indicates Project M is far enough along for an announcement next year but not necessarily launching in 2026 – though Bloober may hope to release it the same year as reveal depending on development progress. More details should emerge at Nintendo Directs, gaming showcases, or Bloober’s own announcements throughout 2026.

Project F – Another Nintendo Mystery

Project F is the second Nintendo-exclusive title in development at Broken Mirror Games, also scheduled for 2026 reveal. The existence of two separate Nintendo exclusives rather than one suggests a meaningful partnership between Bloober and Nintendo, potentially involving funding or marketing support in exchange for exclusivity. Nintendo has historically preferred timed exclusives over permanent ones for third-party content, so whether these are permanent or timed exclusives remains unclear.

Having two separate Nintendo projects allows Bloober to experiment with different horror subgenres, target different demographics, or release them staggered to maintain Nintendo platform presence over multiple years. If Project M targets hardcore horror fans, Project F might skew toward more accessible horror or hybrid genres that appeal to broader audiences. Alternatively, both could be different takes on survival horror with distinct settings and mechanics.

Nintendo gaming representing exclusive platform content

What’s Not on This Calendar

Notably absent from this near-term calendar is Silent Hill 1 Remake, which Bloober confirmed in September 2025 investor discussions is in full production targeting 2027 release. The omission makes sense – a 2027 game falls outside the “2025-2026 near-term” scope of this announcement. Also missing is any mention of Cronos: The New Dawn DLC or sequels, despite Bloober stating they plan to expand that IP across “many areas of exploitation” including potential multimedia adaptations.

The studio previously mentioned working on five projects simultaneously across first-party and second-party teams, yet this calendar only lists five titles. This suggests either perfect alignment between known projects and total projects, or there are additional unannounced games in very early stages that aren’t ready for even codename reveals. Given Bloober’s aggressive expansion and recent success, more projects beyond this calendar seem likely but aren’t ready for public discussion.

The Broken Mirror Games Strategy

Three of the five announced projects (I Hate This Place, Project M, Project F) are developed by Broken Mirror Games, Bloober’s subsidiary studio. This structure allows Bloober to scale production without bloating the core team – Broken Mirror handles smaller projects, co-development work, and externally-funded titles while Bloober Team proper focuses on flagship releases like Silent Hill remakes and original IP like Cronos.

This mirrors strategies from successful studios like Insomniac Games (which maintains separate teams for Spider-Man, Ratchet & Clank, and experimental projects) or Remedy Entertainment (which develops Control while a separate team handles Alan Wake). By organizationally separating teams, studios avoid creative conflicts where one project’s needs cannibalize another’s resources, while maintaining shared technology and expertise across the organization.

Game development studio structure and subsidiary teams

Bloober’s Redemption Arc Continues

This release calendar announcement comes amid Bloober Team’s dramatic reputation rehabilitation. Years ago, when Silent Hill 2 Remake was announced, significant portions of the gaming community protested Bloober’s involvement based on their previous games’ handling of mental health themes and perceived lack of subtlety. “Bloober should not touch Silent Hill” became a common refrain among franchise fans.

Silent Hill 2 Remake’s September 2025 release silenced most critics. The game received widespread critical acclaim for faithfully updating the 2001 classic while adding modern quality-of-life improvements and expanded content that enhanced rather than undermined the original vision. CEO Piotr Babieno acknowledged the team’s vindication: “They dramatically changed the reception of our company on the internet from ‘Bloober should not touch Silent Hill’ to ‘new great game from Bloober!’ I’m super thankful for them and I know it wasn’t easy to survive all these critics on the internet.”

This newfound goodwill makes Bloober’s expanded release calendar more commercially viable. Fans who previously dismissed Bloober projects on principle are now willing to give them chances based on Silent Hill 2’s quality. The diversified portfolio – VR, Nintendo exclusives, comic adaptations, complete editions – demonstrates confidence that they can leverage their improved reputation across multiple genres and platforms rather than being pigeonholed as “that psychological horror studio.”

Community Response – Curiosity About Nintendo Projects

Gaming communities responded to the calendar announcement with particular curiosity about Projects M and F. Nintendo exclusivity from a horror-focused studio seems unusual enough to generate speculation about what genres, themes, or gameplay mechanics would justify foregoing multiplatform releases. Some theorize Nintendo provided funding or development support making exclusivity financially viable despite smaller potential audience.

Others wonder if these projects might not be traditional horror but rather horror-adjacent genres like mystery, thriller, or supernatural detective games that fit Nintendo’s brand better while utilizing Bloober’s atmospheric expertise. The lack of concrete details leaves room for wild speculation – everything from Luigi’s Mansion-style action to Eternal Darkness spiritual successors gets mentioned in threads despite no evidence supporting any particular direction.

Reaction to Star Trek: Infection is cautiously optimistic. VR horror is niche enough that many players can’t or won’t experience it, but those with headsets express excitement about Bloober tackling the medium. Star Trek fans debate how canon the game might be and whether it ties into specific shows or exists in its own continuity. The December 11 release date positions Infection as a holiday gift option for VR enthusiasts, though competing against major non-VR releases for attention may prove challenging.

Gaming community speculation and fan discussion

FAQs

When does Star Trek: Infection release?

Star Trek: Infection releases December 11, 2025 for Meta Quest 3, Quest 3S, and SteamVR. It’s a VR survival horror game set in the Star Trek universe developed by Bloober Team.

Is Layers of Fear coming to Nintendo Switch 2?

Yes, Layers of Fear: The Final Masterpiece Edition is confirmed for digital release on Nintendo Switch 2 in 2025. This complete edition includes both Layers of Fear games plus all DLC content.

What are Project M and Project F?

Project M and Project F are codenames for two Nintendo-exclusive games developed by Bloober’s subsidiary Broken Mirror Games, both scheduled for 2026 reveals. No details about genre, setting, or gameplay have been announced.

Why was I Hate This Place delayed?

I Hate This Place was delayed from November 7, 2025 to January 29, 2026. Bloober didn’t provide specific reasons, though delays typically involve polish, bug fixes, or avoiding competing releases.

Is Silent Hill 1 Remake on this calendar?

No, Silent Hill 1 Remake is not included. This calendar covers near-term 2025-2026 releases, while Silent Hill 1 Remake is targeting 2027 and remains in full production.

What is Broken Mirror Games?

Broken Mirror Games is Bloober Team’s subsidiary studio that handles co-development projects and smaller-scale titles. Three of the five announced projects (I Hate This Place, Project M, Project F) are developed by Broken Mirror.

Will these games come to PlayStation and Xbox?

I Hate This Place and Star Trek: Infection are multiplatform. Layers of Fear is confirmed only for Switch 2 currently. Projects M and F are described as Nintendo exclusives, though whether that’s permanent or timed exclusivity is unclear.

What is I Hate This Place about?

I Hate This Place is an isometric survival horror game based on Kyle Starks and Artyom Topilin’s comic series. It follows a woman who inherits a cattle ranch sitting on a dimensional rift that attracts supernatural horrors.

Conclusion

Bloober Team’s release calendar announcement reveals an ambitious and diversified development strategy capitalizing on newfound goodwill from Silent Hill 2 Remake’s success. The packed 2025-2026 schedule spanning VR horror with Star Trek: Infection, Nintendo Switch 2 support with Layers of Fear: The Final Masterpiece Edition, comic adaptation with I Hate This Place, and two mysterious Nintendo-exclusive projects demonstrates Bloober’s evolution from niche psychological horror studio to premium horror brand targeting multiple platforms and genres. The heavy involvement of subsidiary Broken Mirror Games in three of five announced projects shows smart organizational structure that allows simultaneous development without resource cannibalization or creative conflicts. Most intriguingly, the two Nintendo-exclusive codenamed projects signal either strong partnership between Bloober and Nintendo or belief that Switch 2’s install base justifies foregoing multiplatform sales – a bold bet on Nintendo hardware from a studio whose horror focus traditionally struggles on family-friendly platforms. While Silent Hill 1 Remake remains the studio’s highest-profile project for 2027, this near-term calendar ensures Bloober maintains market presence and revenue streams while that flagship develops. Whether Projects M and F represent traditional horror adapted for Nintendo audiences or genre experiments leveraging Bloober’s atmospheric expertise without scaring away younger players remains among gaming’s most interesting unanswered questions heading into 2026.

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top