Developer Digital Sun revealed the Early Access roadmap for Moonlighter 2: The Endless Vault during 11 bit studios’ showcase on December 7, 2025. The roadmap outlines major updates planned throughout the Early Access period, including new quests from the Endless Vault, additional shop levels, new vendors like the Bloblight seller, extended combat possibilities, expanded relics system, and more. The game entered Early Access on November 19, 2025, and console versions are confirmed for February 19, 2026.
Digital Sun thanked the community for valuable feedback over the two weeks since launch, stating that player input has helped shape the game’s future with clarity and confidence. The developer emphasized that the content available so far is a foundation they want to build on, adding more of all the elements that combine to make Moonlighter 2 unique. While specific release dates for individual updates weren’t provided, the roadmap gives players transparency about what’s coming and how their feedback continues guiding development.
What’s Currently in Early Access
Moonlighter 2: The Endless Vault launched in Early Access with three biomes featuring unique enemies, over 120 relics to discover and sell in your shop, most of the story content, an updated combat system with four main weapons, nearly 100 shop and dungeon perks, recurring customers, a calendar system making certain items more valuable on specific days, and shop decorations that grant unique effects. Players can set individual prices for each item, creating strategic depth in maximizing profits.
The core gameplay loop remains true to the original Moonlighter: explore dangerous dungeons to gather relics, return to your shop to sell them at optimal prices, then reinvest profits into upgrading weapons, armor, shop decorations, and supporting other townsfolk’s establishments. The roguelike elements include permadeath mechanics and per-run upgrades that let you customize your playstyle each expedition. Reddit users report the Early Access version already has a lot of content with lots of prospective runs, hooking players more than the first game did.
The Planned Content Updates
The roadmap shows two major content updates planned between now and the 1.0 release. While Digital Sun didn’t provide specific dates, they confirmed working on several key additions. New characters are coming to Tresna, the village where your shop operates, including the Bloblight seller who will presumably offer new services or items. Shop mechanics are being extended beyond what’s currently available, giving players more ways to optimize their retail operations.
Combat possibilities are being expanded, likely meaning new weapons, abilities, or combat moves beyond the four main weapon types currently available. The relics system is getting extended, potentially adding more item types, rarity tiers, or special properties that affect how you price and sell them. The Endless Vault rewards structure is being enhanced, encouraging deeper exploration and riskier runs with better payoffs.
Why No Specific Dates
Reddit discussions about the roadmap reveal some players want approximate release dates for updates, but community members defending the decision point out that timelines for each feature aren’t certain yet. Providing dates too early risks disappointing players if development takes longer than expected or if priorities shift based on feedback. By 2026, Digital Sun will likely have a clearer schedule as they gain more data from Early Access players.
Another factor is avoiding the backlash that comes from missing estimated dates. Multiple games in Early Access have faced community anger when placeholder 2025 dates proved unrealistic, creating negative sentiment that hurts the game’s reputation. By sharing what’s planned without committing to specific timeframes, Digital Sun maintains transparency while protecting themselves from unrealistic expectations.
Console Release Confirmed
One of the most significant announcements is the console release date: February 19, 2026. Moonlighter 2 will come to PlayStation 5 and Xbox Series X and S approximately three months after the PC Early Access launch. This timing suggests the 1.0 version will coincide with console availability, meaning PC players can expect the game to leave Early Access around the same date.
The three-month Early Access window is relatively short compared to some games that remain in development for years. This indicates Digital Sun already has substantial content completed and is using Early Access primarily for polish, balance adjustments, and incorporating player feedback rather than building core systems from scratch. The quick turnaround to console release will please PlayStation and Xbox players who’ve been waiting since the game was announced in December 2024.
How Player Feedback Shaped Development
Digital Sun has been remarkably responsive to community input throughout development. After the demo during Steam Next Fest in June 2025, they received tremendous feedback including both positive remarks and constructive criticism. This feedback confirmed that pursuing Early Access was the best direction. The developer made adjustments to the shop, the backpack, and several other essential features based on player insights before the Early Access launch.
One major change implemented before Early Access was bringing back the ability to set your own prices for each relic individually. This was a key feature from the original Moonlighter that players made pretty clear was essential to the experience. Nailing that perfect price for each item is fundamental to the shopkeeping roguelike formula. Beyond regular customers reacting to prices, the game now includes recurring customers and the calendar system creating strategic depth in timing when you sell specific items.
The Delay That Helped
Moonlighter 2 was originally scheduled for October 23, 2025, but was delayed to November 19, 2025. The team explained the delay would ensure the game gets the best possible start, facing less competition in the crowded holiday release season. More importantly, it gave them additional time to incorporate demo feedback and polish the Early Access build. Players have since praised the November version as feeling substantially more complete than what they experienced during earlier tests.
What Makes Moonlighter 2 Different
For those unfamiliar with the series, Moonlighter 2 blends dungeon crawling action RPG gameplay with shop management simulation. You play as Will, returning from the original game, now stranded with other townsfolk in the distant village of Tresna with no coin to your name. Your goal is turning your humble shop into the beating heart of the village’s wealth while exploring dangerous dungeons for treasures.
The sequel introduces several improvements over the original. Combat feels smoother with more weapon variety and refined controls. The shop system has more depth with recurring customers, calendar mechanics, and decoration effects. The roguelike elements are more pronounced with per-run upgrades letting you customize playstyles. The interconnected worlds and interdimensional foes create more environmental variety than the first game’s dungeon structure.
Digital Sun’s Growing Portfolio
Digital Sun developed the original Moonlighter and its Between Dimensions DLC, establishing them as talented creators of charming indie experiences. They also created Cataclismo, a completely different genre showcasing their versatility. CEO Javier Gimenez stated that the original Moonlighter was a pivotal moment marking the growth of Digital Sun as a team. Five years later, Moonlighter 2 showcases everything they’ve learned, channeling all their craftsmanship into creating a game that’s not just better but brimming with even more charm in every detail.
The partnership with 11 bit studios as publisher has given Digital Sun resources and marketing support that indie studios often lack. 11 bit’s reputation for quality indies like This War of Mine, Frostpunk, and The Alters lends credibility to Moonlighter 2 and ensures it reaches audiences who might not discover it otherwise. The showcase presentation alongside updates for other 11 bit titles demonstrates how the publisher actively promotes its portfolio rather than abandoning games after launch.
Community Reception So Far
Early Access reviews have been largely positive, with players praising the refined combat, expanded shop mechanics, and charming presentation. Gamereactor’s Early Access review noted they’re quite pleased with what Digital Sun has to offer, highlighting the solid foundation already present. Reddit discussions show engaged players providing constructive feedback on weapon progression, enemy variety, and balance issues, exactly the kind of input Early Access is designed to gather.
The Moonlighter subreddit remains active with players sharing strategies, discussing builds, and asking questions about game mechanics. This engaged community is essential for Early Access success, as developers need players willing to report bugs, suggest improvements, and stick with the game through multiple updates. The 64 upvotes and positive comments on the roadmap announcement suggest the community trusts Digital Sun’s vision and appreciates the transparency.
FAQs
When does Moonlighter 2 release on consoles?
Moonlighter 2: The Endless Vault releases on PlayStation 5 and Xbox Series X and S on February 19, 2026. This will likely coincide with the 1.0 version leaving Early Access on PC.
Is Moonlighter 2 available now?
Yes, Moonlighter 2 is available now in Early Access on PC via Steam, PC Game Pass, and Windows PC. It launched in Early Access on November 19, 2025, with the full 1.0 release expected February 19, 2026.
What is included in the Moonlighter 2 roadmap?
The roadmap includes two major content updates adding new vendors like the Bloblight seller, new shop levels and mechanics, extended combat possibilities, expanded relics system, new Endless Vault quests and rewards, and more characters in Tresna village.
Do I need to play the first Moonlighter?
While Will returns from the original game, Moonlighter 2 features a new story and setting in the village of Tresna. New players can jump in without playing the first game, though fans will appreciate returning characters and references.
How much does Moonlighter 2 cost?
Pricing varies by platform and region. The game is available on PC Game Pass at no additional cost for subscribers, while standalone purchases on Steam follow standard Early Access pricing models.
What is the gameplay loop in Moonlighter 2?
Explore dungeons to gather relics and treasures, return to your shop to price and sell items to customers, then reinvest profits into better equipment, shop upgrades, and supporting village businesses. The roguelike elements include permadeath and per-run upgrades.
Who developed Moonlighter 2?
Digital Sun, the Spanish studio behind the original Moonlighter and its Between Dimensions DLC, developed Moonlighter 2. The game is published by 11 bit studios.
How long is the Early Access period?
Approximately three months, from the November 19, 2025 Early Access launch to the February 19, 2026 console release which will likely mark the 1.0 version leaving Early Access.
Conclusion
Moonlighter 2: The Endless Vault’s Early Access roadmap demonstrates Digital Sun’s commitment to transparency and community collaboration. By outlining major planned additions without committing to specific dates, they manage expectations while showing players what’s coming. The relatively short three-month Early Access period suggests the game is already substantially complete, using this time for polish and incorporating feedback rather than building core systems. The February 19, 2026 console release gives PlayStation and Xbox players a clear target date while signaling when PC players can expect the full 1.0 version. For fans of the original Moonlighter or anyone who enjoys the unique blend of dungeon crawling and shop management, the Early Access version already offers substantial content with even more on the horizon. Digital Sun’s responsiveness to feedback and willingness to delay for quality rather than rushing to market bodes well for Moonlighter 2 becoming the definitive version of this charming formula.