Bluepoint Games, the PlayStation Studios developer renowned for masterful remakes of Demon’s Souls and Shadow of the Colossus, is staffing up for a new project following the cancellation of its God of War live-service game in early 2025. Job listings posted on the studio’s careers page seek a Senior Combat Designer with experience in third-person melee action games, immediately igniting speculation that Bluepoint could finally be tackling the long-requested Bloodborne remake or returning to the God of War franchise in a different capacity.
The Job Listing Details
The Senior Combat Designer position explicitly states candidates must possess a solid understanding of mechanics for 3rd-person melee action experiences. The role involves working alongside animation, character artists, visual development, level design, and engineers to design enemy and boss-type characters and refine engaging combat systems and mechanics. Applicants are expected to confidently work both independently and collaboratively while bringing their experience and perspectives to elevate the team as they strive to deliver their next great title.
A separate Senior Level Designer role provides additional clues about the project’s scope, mentioning that candidates must be capable of tuning key aspects of the content, including events, interactions, encounters, puzzles, and collision. The combination of melee combat, puzzles, and carefully tuned encounters suggests a project requiring the same attention to detail and mechanical precision that defined Bluepoint’s previous remakes.
The Bloodborne Hope
Evidence For Bloodborne | Evidence Against Bloodborne |
---|---|
Bluepoint’s Demon’s Souls remake proved their mastery of FromSoftware’s design philosophy | FromSoftware may prefer controlling their own IP remakes after Elden Ring’s success |
Bloodborne desperately needs performance upgrades stuck at 30fps on aging hardware | Sony may view Bloodborne as less commercially viable than other franchises |
Third-person melee action with careful enemy/boss design perfectly describes Soulsborne games | The mention of puzzles doesn’t align perfectly with Bloodborne’s puzzle-light design |
Massive fan demand has persisted for years with no official response | Bluepoint previously stated they’re moving toward original content |
The God of War Connection
While Bloodborne speculation dominates fan discussion, the God of War connection presents equally compelling evidence. Bluepoint’s most recent work involved supporting Santa Monica Studio on God of War Ragnarok, and the canceled live-service project also existed within the God of War universe. The studio possesses institutional knowledge, existing assets, and established relationships that could facilitate another God of War project.
The job listing’s mention of puzzles aligns perfectly with God of War’s environmental puzzle design, whereas Bloodborne features minimal puzzle-solving. Additionally, neither the original God of War trilogy nor the 2018 soft reboot have received proper PS5 remasters, leaving a gap in PlayStation’s catalog. Bluepoint could be developing definitive editions of earlier God of War titles similar to how they remastered the Uncharted trilogy as The Nathan Drake Collection.
Bluepoint’s Evolution and Original Content
What complicates speculation is Bluepoint’s stated intention to develop original content. When Sony officially acquired the studio in September 2021, Bluepoint confirmed that while they appreciated their remake legacy, the team was working on an original title. In June 2024, the studio reiterated on social media that nothing has changed since our statement that we are working on an original title, adding that everything takes time and they remain committed to sharpening their abilities.
This creates a fascinating tension. The job listings clearly describe a third-person melee action game requiring experienced combat designers, yet Bluepoint insists they’re pursuing original projects. Perhaps the studio maintains multiple projects simultaneously – one original IP and one remake/remaster – allowing them to leverage their remake expertise while developing new intellectual property. Studios frequently staff different teams for varied projects, especially when owned by a publisher as large as Sony Interactive Entertainment.
Industry Context and Timing
The timing of these job listings carries significance. Sony canceled two live-service projects in early 2025 – Bluepoint’s God of War game and a title from Bend Studio. Such cancellations often leave talented developers without projects, creating urgent needs for new assignments. The fact that Bluepoint is actively hiring suggests Sony greenlit a replacement project quickly rather than risking losing institutional knowledge through layoffs or departures.
The broader industry context also matters. FromSoftware’s Elden Ring achieved unprecedented mainstream success, proving that challenging action RPGs with melee combat can reach massive audiences beyond the hardcore Souls fanbase. A Bloodborne remake could capitalize on this expanded market, introducing new players to the gothic horror setting while providing technical improvements that PlayStation 5 hardware enables.
What Bluepoint Brings to the Table
Regardless of which project these job listings ultimately support, Bluepoint’s track record speaks for itself. Their Shadow of the Colossus remake demonstrated pixel-perfect faithfulness to the original while dramatically improving visuals and performance. The Demon’s Souls remake set the standard for what next-generation remakes should achieve, with spectacular ray-traced visuals, buttery smooth 60fps performance, and quality-of-life improvements that respected the original’s difficulty while removing archaic frustrations.
The studio’s philosophy – work smarter, not harder – emphasizes leveraging technology and strategic thinking to streamline creative processes. This approach boosted productivity on previous projects and would serve them well whether tackling another beloved classic or developing original content. Their experience with kit-bashing techniques and advanced optimization tools like InstaLOD’s remeshing capabilities positions them to create visually stunning experiences efficiently.
Community Reactions and Expectations
Fan responses to the job listings predictably divided between hopeful Bloodborne believers and pragmatic God of War realists. The Bloodborne community has endured years of rumors, fake leaks, and disappointments, making them simultaneously desperate for validation and wary of getting hurt again. Every hint gets analyzed obsessively, and this latest evidence provides just enough ambiguity to keep hope alive without confirming anything concrete.
God of War fans, meanwhile, recognize the practical sense of Bluepoint returning to that franchise given their recent involvement with Ragnarok and the canceled live-service project. Remastering the original trilogy for PlayStation 5 would fill an obvious gap while allowing Bluepoint to refine combat systems they already understand. It’s the less exciting option for those craving something new, but the more logical business decision.
Frequently Asked Questions
What is Bluepoint Games currently working on?
Bluepoint is hiring for a new third-person melee action game requiring combat designers with experience in that genre. The exact project remains unannounced, though speculation centers on either a Bloodborne remake or God of War remaster.
Did Bluepoint’s live-service God of War game get canceled?
Yes, Sony canceled Bluepoint’s God of War live-service project in early 2025 alongside a Bend Studio live-service title as part of PlayStation’s pullback from the live-service market after several high-profile failures.
Is Bluepoint making Bloodborne remake?
Bluepoint has not officially announced a Bloodborne remake. The studio’s job listings for third-person melee action experience fuel speculation, but no concrete evidence confirms Bloodborne as their current project.
What games has Bluepoint remade previously?
Bluepoint developed acclaimed remakes of Shadow of the Colossus for PS4 and Demon’s Souls for PS5, along with numerous remasters including the Uncharted trilogy, God of War Collection, Metal Gear Solid HD Collection, and Gravity Rush Remastered.
Is Bluepoint working on original content?
Bluepoint stated in 2021 and reiterated in 2024 that they’re working on an original title, marking the studio’s evolution beyond remakes and remasters. Whether this job listing relates to that original project or represents a separate remake/remaster remains unclear.
When did Sony acquire Bluepoint Games?
Sony Interactive Entertainment officially acquired Bluepoint Games in September 2021, making them a first-party PlayStation Studios developer following years of close partnership on exclusive titles.
What makes Bluepoint qualified for Bloodborne or God of War?
Bluepoint’s Demon’s Souls remake proved their understanding of FromSoftware’s design philosophy, while their support work on God of War Ragnarok and canceled live-service project gave them deep franchise knowledge. Both paths make sense given their experience.
The Wait for Answers
Until Bluepoint or Sony officially announces their next project, fans will continue parsing every job listing, social media post, and industry rumor for clues about whether Bloodborne finally receives the remake treatment or if God of War returns in remastered form. The studio’s commitment to original content adds another layer of mystery – perhaps these listings describe that original project, which happens to share mechanical DNA with Souls-like games or God of War’s combat systems. Whatever Bluepoint unveils next will face enormous expectations given their pedigree, making the eventual reveal one of PlayStation’s most anticipated announcements whenever it finally arrives.