If you told someone in December 2020 that Cyberpunk 2077 would eventually become CD Projekt’s “main source of income” in late 2025—beating out the juggernaut that is The Witcher 3—they probably would have laughed you out of the room. Yet, here we are. CD Projekt’s Q3 2025 financial report is out, and the numbers are staggering.
The game has officially crossed the 35 million copies sold milestone. But the real story isn’t just the total number; it is where those new sales are coming from. It turns out, taking a gamble on Apple Silicon and the new Nintendo hardware wasn’t just a side quest—it was the main event.
The Mac Gamble Paid Off Big
For years, “Mac gaming” was an oxymoron. But when CD Projekt Red released Cyberpunk 2077: Ultimate Edition for Apple Silicon in July 2025, they weren’t just dipping a toe in the water. They went all in. The port utilized Metal 4 and MetalFX upscaling to deliver a genuine AAA experience on M3 and M4 chips.
According to the earnings call, this wasn’t a vanity project. The Mac release is explicitly cited as a key driver for the 53% year-over-year revenue jump. It turns out there was a massive, untapped audience of MacBook Pro users just waiting for a game that could actually push their hardware to the limit.
The Switch 2 Effect
We also have to talk about the other hardware giant in the room. The release on the Nintendo Switch 2 has given the game a second life in the portable market. Unlike the compromised cloud versions of the past, the new hardware has allowed for a native, performant version of Night City that players can take anywhere. This dual-threat of high-end Mac gaming and portable Switch 2 play has created a perfect storm for sales.
Outpacing Geralt
Perhaps the most shocking stat is the speed of these sales. Cyberpunk 2077 has hit the 35 million mark faster than The Witcher 3 did. It took Geralt about six years to hit 30 million; V has blown past that in under five. This confirms that despite the rocky launch, the IP has fully stabilized and is now a reliable cash cow for the studio as they work on the sequel, Project Orion.
Q3 2025 Financial Highlights
| Metric | Value (PLN) | Growth (YoY) |
|---|---|---|
| Sales Revenue | 349 Million | +53% |
| Net Profit | 193 Million | +148% |
| Cyberpunk Copies | 35 Million+ | N/A |
FAQs
1. Does Cyberpunk 2077 run well on Mac?
Yes. The Mac version is fully optimized for Apple Silicon (M1, M2, M3, M4). It uses MetalFX upscaling to achieve stable frame rates even at higher resolutions, and it supports features like path tracing on high-end chips.
2. When was the Mac version released?
Cyberpunk 2077: Ultimate Edition was released for Mac on July 17, 2025.
3. Is the Switch 2 version a cloud game?
No. Unlike the Switch 1 cloud version of other AAA games, the Nintendo Switch 2 runs Cyberpunk 2077 natively, thanks to its significantly more powerful hardware.
4. What is “Project Orion”?
Project Orion is the codename for the sequel to Cyberpunk 2077. It is currently being developed by CD Projekt’s new North American studio in Boston.
5. Is Phantom Liberty included in the 35 million sales figure?
The 35 million figure refers to the base game sales. However, the Q3 report notes that Phantom Liberty sales are heavily contributing to the revenue, often sold as part of the “Ultimate Edition” bundle.
Conclusion
CD Projekt Red has pulled off one of the greatest turnarounds in gaming history. By embracing new platforms like Mac and the Switch 2, they have ensured that Cyberpunk 2077 isn’t just a game people played once in 2020—it is a perennial hit that keeps finding new audiences. Night City has never looked brighter.