The Wait Is Almost Over, Flameborn. It’s Time to Get Your Feet Wet.
For months, the Enshrouded community has had one request that towered above all others: water. The beautiful, sprawling world of Embervale felt incomplete without it. Today, in a detailed new developer update, Keen Games has finally answered the call. ‘Wake of the Water,’ the game’s largest and most ambitious content update yet, is officially launching on November 10, 2025. This is more than just a new biome; it’s a fundamental change to the world, bringing fully dynamic voxel water, a complete combat overhaul, and yes, even tameable capybaras.
Initially slated for October, the developers have taken a few extra weeks to ensure this massive update meets their high standards of quality. After seeing everything that’s packed into it, we’re confident the wait will be worth it. Let’s dive in.

A Whole New World of Water
The star of the show is, without a doubt, the new voxel-based water system. This isn’t just a static blue texture; it’s a dynamic and interactive part of the world. For the first time, Flameborn will be able to go for a swim, but that’s just the beginning. The addition of water opens up a sea of new possibilities:
- Fishing: A brand new fishing mini-game will allow you to catch new types of fish for food and crafting.
- Water-Based Building: Your architectural dreams are no longer bound by dry land. You can now build bases in, on, around, and even under the water.
- Farming and Irrigation: Use a watering can or set up irrigation systems to keep your crops hydrated and thriving.
- New Aquatic Life: The waters will be teeming with new critters, including crabs and the fearsome new Wetland Snapjaws.
This single feature fundamentally changes how players will interact with the world, opening up new strategies for survival, building, and exploration.
A Sharper Sword: Combat and Itemization Overhauled
While water is the headline feature, the changes coming to combat are just as significant. Keen Games has heard the community feedback and is implementing a major overhaul to the entire combat system. The goal is to make fighting more exciting, flexible, and rewarding. This includes rebalancing everything from weapons and armor to enemy attacks and player regeneration. Mages will be happy to know that a Firebolt spell is being added to the early game, making it easier to start a magic-focused playthrough from the beginning.
The item system is also getting a massive rework. Weapon stats will now better match their visual and thematic identity, meaning that cool-looking sword will finally feel as powerful as it looks. The developers are also increasing weapon durability and introducing the highly requested two-handed Greatswords. Best of all, you’ll now be able to craft any lore weapon you’ve previously unlocked, allowing you to bring your favorite gear with you as you level up.
| Feature | ‘Wake of the Water’ Update Details |
|---|---|
| Voxel Water | Dynamic water system allowing for swimming, fishing, irrigation, and water-based building. |
| Combat Overhaul | Major rebalancing of weapons, armor, abilities, and UI. New skills and spells added. |
| New Weapon Type | The long-awaited two-handed Greatswords. |
| New Wildlife | New fish, crabs, Wetland Snapjaws, and most importantly, tameable capybaras. |
| Item Rework | Weapons rebalanced for better thematic fit, increased durability, and the ability to re-craft lore weapons. |
| Quality of Life | New decorative items, consumables with buffs, and the ability to label chests and signs. |

Yes, You Can Tame the Capybaras
Let’s be honest, this might be the most important part of the entire update. Alongside the new crabs and fish, the ‘Wake of the Water’ update will introduce capybaras to the world of Enshrouded. And yes, you can tame them. Players will be able to have their own chill capybara companion to join them at their new beachside base. It’s a small touch, but one that shows the developers are listening to the community and having fun with the world they’ve built.

Conclusion
‘Wake of the Water’ is shaping up to be a truly transformative update for ‘Enshrouded.’ It delivers on the community’s most-requested feature while simultaneously overhauling the core combat and item systems. It’s a massive step forward for the game on its journey to a full 1.0 release in 2026. Whether you’re a seasoned Flameborn or a newcomer who has been waiting for the right time to jump in, November 10th is the day. The water’s fine, and the capybaras are waiting.
Frequently Asked Questions
When does the Enshrouded: Wake of the Water update release?
The update is scheduled to launch on November 10, 2025, for PC via Steam.
What is the biggest new feature in the update?
The biggest and most requested new feature is the addition of dynamic voxel water, which allows for swimming, fishing, irrigation, and building on or near water.
Are there any major changes to combat?
Yes, the update includes a complete combat overhaul, with rebalanced weapons, armor, and abilities. It also adds new skills and spells, including an early-game Firebolt spell for aspiring mages.
Can you really tame capybaras in the new update?
Yes! The update adds new wildlife, including crabs and capybaras, and players will be able to tame their own capybara to keep at their base.
Is a new weapon type being added?
Yes, the update introduces the highly anticipated two-handed Greatswords.
Is Enshrouded still in Early Access?
Yes, ‘Enshrouded’ is still in Early Access. The full 1.0 launch for PC and consoles is currently planned for Spring 2026.