Square Enix’s Final Fantasy VII remake trilogy goes fully multiplatform. Following Remake Intergrade’s January 22, 2026 launch on Xbox Series X|S and Nintendo Switch 2, industry insider NateTheHate confirms Rebirth arrives later the same year. The seismic platform shift marks Square Enix’s aggressive push beyond PlayStation exclusivity.

Originally a PS5 exclusive launching February 29, 2024, Rebirth expanded to PC January 23, 2025. NateTheHate’s update aligns with Square Enix’s November 2025 financials confirming Xbox/Switch 2 ports for the full trilogy, validating years of fan demand.
Trilogy Multiplatform Timeline
| Game | PS5 | PC | Xbox/Switch 2 |
|---|---|---|---|
| Remake Intergrade | 2020/2021 | 2025 | Jan 22, 2026 |
| Rebirth | Feb 29, 2024 | Jan 23, 2025 | 2026 (TBA) |
| Part 3 | TBA | TBA | Confirmed |
Switch 2 optimization presents greatest challenge given Rebirth’s massive open-world scope versus Remake’s Midgar linearity.
Rebirth’s Technical Challenges
Director Naoki Hamaguchi highlighted optimization hurdles:
- Xbox Series S 10GB RAM limitation vs PS5’s 16GB
- Switch 2 portable performance targets
- Separate platform teams working simultaneously
- Streamlined Progression mode returns (story focus)
Initial Switch 2 Remake Intergrade impressions exceed expectations with 1080p/60fps performance mode available.
What Makes Rebirth Special
The trilogy’s second chapter transformed expectations:
- 40-hour main story, 60-100+ hours complete
- First open-world FFVII regions beyond Midgar
- Junon, Gold Saucer, Cosmo Canyon recreated
- Synergy combat system with party switching
- Expanded relationship mechanics with dates
- Chocobo racing, Queen’s Blood card game
Critical acclaim focused on combat evolution and world design, despite launch-time performance complaints later patched.
Square Enix’s Platform Strategy Shift
Post-Final Fantasy XVI and XVI PC flop, Square Enix pivots:
- Day-one multiplatform across Xbox/PC/Switch
- PS5 versions maintain quality lead
- No timed exclusivity contracts
- Trilogy completion prioritized over new IPs
Part 3 development “going smoothly” per Tetsuya Nomura, targeting 2027 alongside 30th FFVII anniversary.
Xbox & Switch 2 Context
Microsoft gains major JRPG:
- Follows Final Fantasy XVI Xbox 2026 port
- Game Pass day-one potential
- Xbox faithful finally experience full trilogy
Nintendo Switch 2 mobile appeal:
- Perfect for 40+ hour journey
- Streamlined mode ideal for portable play
- Follows stellar Remake Intergrade launch
FAQs
Is FF7 Rebirth coming to Xbox?
Yes, 2026 per NateTheHate. Square Enix confirmed full trilogy for Xbox Series X|S.
Switch 2 version confirmed?
Yes. Remake Intergrade launches Jan 22, 2026. Rebirth follows later 2026.
Why the platform delay?
Square Enix’s new multiplatform strategy post-XVI sales disappointment. Separate optimization teams.
Performance concerns?
Xbox Series S RAM limitations noted. Switch 2 portable targets challenging but Remake exceeds expectations.
Part 3 release window?
2027 target per Nomura. Development “going smoothly,” announcement timing decided.
Game Pass day-one?
Unconfirmed but likely given Square Enix’s Game Pass partnerships (Avatar, XVI).
PlayStation versions affected?
No. PS5 maintains lead platform with Part 3 simultaneous release planned.
Cloud Comes to All Platforms
NateTheHate’s confirmation transforms FF7 Rebirth from PS5 exclusive to gaming’s most accessible JRPG epic. Xbox faithful gain trilogy completion, Switch 2 owners get portable masterpiece, PC version continues strong sales.
Square Enix learns from XVI missteps – day-one multiplatform maximizes cultural phenomenon reach. Rebirth’s open-world evolution, synergy combat, Gold Saucer minigames await wider audience while Part 3 development accelerates toward 2027 finale.
The reunion expands. Every platform shares Sephiroth’s shadow.