Brazil’s bringing the heat to Steam. Ghetto Zombies: Graffiti Squad drops January 16 from Fogo Games, a small indie team channeling Zombies Ate My Neighbors and Enter the Gungeon into hip-hop flavored zombie carnage. The r/Games reveal trailer hit 35 upvotes fast, with Brazilian devs celebrating a homegrown hit.
Lead dev Gabas posted the reveal himself – rare transparency that builds instant trust. Free Steam demo live now proves the goods: tight pixel art shooting, absurd weapons like ketchup pistols and bubblegum launchers, squad-switching mechanics, vibrant urban chaos. Launch just days away on PC, controller support confirmed.

Hip-Hop Heroes vs Zombie Hordes
Switch between elite graffiti squad members, each with unique weapons and playstyles. Core loop delivers classic top-down mayhem:
- Ketchup guns melt zombie faces
- Bubblegum launchers stick and pop
- Water pistols against flaming undead
- Graffiti tags mark cleared zones
- Squad rescue mechanics
- Boss zombies with urban flair
Zombies Ate My Neighbors DNA shines through – rescue civilians, survive waves, unlock new characters. Enter the Gungeon adds weapon progression and room-clearing chaos. Brazilian hip-hop aesthetic ties it together with style.
Brazilian Indie Pride
r/Games comments lit up with Brazilian solidarity:
‘It’s fantastic to witness indie developers from Brazil showcasing a distinct identity.’ – yaguarete-thegame
‘Bringing a game to market is challenging. Kudos to the team.’ – Brazilian dev support
Fogo Games joins Brazil’s breakout indie scene alongside htte.co’s Dord (IGF finalist) and Amano Games’ sharp pixel art. Nuntius Games publishing gives distribution muscle. Discord buzzing, Brazilian streamers testing demo already.
Launch Locked and Loaded
January 16 hits Thursday – perfect Steam weekly deals window. Demo proves:
- 60 FPS smooth pixel art
- Controller support (partial per SteamDB)
- Brazilian Portuguese + English + Chinese
- Windows 10/11 optimized
- Intel i3 minimum (accessible specs)
Steam page confirms Vsoo Games co-publishing. Metacritic tracking, GameFAQs boards live across Xbox/PC. IGN, Kotaku coverage pending launch.
Why This Feels Special
Brazilian indies rarely break Steam’s algorithm. Direct r/Games reveal skips middlemen. Demo-first approach builds trust. Absurd weapons + hip-hop culture = instant personality. Zombies Ate My Neighbors spiritual successor from unexpected territory.
Phonk soundtrack requests already rolling in comments. Local co-op feature requests from Brazilian players. Dev engagement suggests post-launch roadmap flexibility.
FAQs About Ghetto Zombies: Graffiti Squad
Launch date confirmed?
January 16, 2026 on Steam PC. Demo live now. Xbox Series X/One/PC listings suggest console versions later.
Free demo available?
Yes – Steam demo proves gameplay loop. Full weapon variety, multiple characters, boss encounters.
Brazilian development team?
Fogo Games – small Brazilian indie. Gabas (lead dev) posted r/Games reveal personally. Nuntius Games publishes.
Controller support?
Partial confirmed. Top-down shooter perfect for gamepad. Full implementation likely by launch.
Influences confirmed?
Zombies Ate My Neighbors + Enter the Gungeon. Hip-hop aesthetic, absurd weapons, squad mechanics shine through.
Local co-op planned?
Requested by players. No confirmation yet. Post-launch priority if demo feedback strong.
Price expectations?
Typical indie shooter range ($10-20). Launch discount likely. Brazilian pricing sensitive.
Hood Heroes Assemble
Ghetto Zombies delivers what roguelite shooters crave: tight shooting, absurd weapons, personality dripping from every pixel. Brazilian indies finally crack mainstream visibility. January 16 puts Fogo Games on map.
Demo proves concept. Hip-hop flair differentiates horde shooters. Ketchup guns await. Graffiti tags mark victory. Zombie goo paints screens green. Hood’s finest vs undead – Brazil bets on chaos.