Hytale beats the vaporware curse. Pre-orders secured funding for two full years of development just 24 hours before early access launch, founder Simon Collins-Laflamme announced. The Minecraft successor enters Steam-free early access on January 13 with 62 million trailer views converted to real revenue.
Riot Games acquired Hypixel Studios in 2020 after $100M+ invested, only canceling Hytale mid-2025 amid scope explosion. Collins-Laflamme repurchased IP in November 2025 with original team, reverting to 2021-era engine for rapid January launch versus Riot’s endless rewrite.
Financial Resurrection
Pre-purchase tiers delivered immediate runway:
- Standard: $23.99 (core game)
- Supporter: $41.99 (extras)
- Founder’s: $83.99 (max support)

50+ developers now funded through 2028. Collins-Laflamme commits personal decade-long backing regardless of sales. No Steam launch – direct site sales bypass 30% cut during critical early phase.
Turbulent Development Timeline
| Year | Milestone |
|---|---|
| 2015 | Hypixel funding begins |
| 2018 | 62M view trailer |
| 2020 | Riot acquires team |
| 2021 | Planned EA canceled |
| 2025 | Riot cancels, founder repurchases |
| 2026 | Early access launches |
Engine reverted from Riot’s C++ rewrite (2+ years from playable) to 2021 JavaScript build prioritizing content delivery.

Early Access Scope
Launch delivers core pillars:
- Procedural open world exploration
- Adventure/RPG campaign
- Mini-game creation tools
- Modding/scripting systems
- Multiplayer servers
Expect server crashes – 1M launch day players anticipated. Creative freedom central from day one versus typical survival/crafting shells.
Hypixel Legacy LeverageHypixel Minecraft server (14M monthly players) provides unmatched community:
- Existing modding expertise
- Server infrastructure knowledge
- Content creator network
- Monetization lessons learned
Minecraft successor positioning realistic given pedigree. No Palworld-style gunplay – pure sandbox RPG evolution.
Risk Factors Remain
- Rough build expected (bugs galore)
- Steam absence delays mass adoption
- 10-year founder commitment tests limits
- Modding quality dictates longevity
FAQs
Launch date confirmed?
January 13, 2026 early access. Direct site purchase only, Steam later.
Funding legitimate?
Pre-orders cover 50+ developers for 2 years. Founder guarantees decade regardless.
Minecraft clone or evolution?
Blends sandbox building with RPG campaigns, minigame creation, advanced modding.
Why no Steam day one?
Retain 100% revenue during critical phase. Platform agnostic long-term.
Console versions planned?
Focus PC early access. Multiplatform eventual per founder statements.
Riot IP conflicts?
Clean repurchase. Hypixel owns outright post-sale.
Free-to-play model?
$20-80 tiers. Cosmetics/server hosting future revenue.
Conclusion
Hytale defies decade-long skepticism through founder passion and pre-order faith. Two years runway provides breathing room missing from Riot era. Hypixel pedigree positions uniquely against Minecraft successors – established community trumps new IP hype. Early access tomorrow tests decade-long gamble. Voxel future awaits.