Mihir Sheth, Senior Product Development Director at PlayStation Studios and God of War Ragnarök: Valhalla co-director, just reignited State of Play speculation by retweeting last year’s February 12 announcement. The timing coincides with persistent rumors of 2026’s first showcase featuring Cory Barlog’s God of War, Firesprite horror, Marathon, Saros, and Square Enix partnerships. Sheth’s 17+ years across God of War combat systems makes the signal impossible to ignore.

Mihir Sheth’s Gaming Pedigree
Sheth co-directed God of War Ragnarök: Valhalla’s roguelite masterpiece blending combat innovation with Norse mythology payoff. As Lead Combat Designer on Ragnarök and 2018 God of War, he crafted Kratos’ ‘play with your food’ philosophy – Frost Awaken, Whiplash, Dauntless/Stonewall shield systems defining modern action combat. His LinkedIn confirms June 2025 promotion to Sr. Product Development Director advising PlayStation Studios strategically.
Santa Monica Studio tenure spans Associate Technical Designer (God of War 2018 wildlife/NPC systems) through Game Director (Valhalla). GDC 2019 talk ‘Evolving Combat in God of War’ showcases expertise. Retweet timing screams intentional signaling given State of Play pattern.
February State of Play Pattern
PlayStation consistently hosts February showcases:
- 2025: Stellar Blade PC, Concord reveal, Concord cancellation irony
- 2024: Stellar Blade, Rise of the Rōnin, Helldivers 2
- 2023: Deathloop PS5, Wo Long demo
- 2022: Ghostwire Tokyo, Tiny Tina’s Wonderlands
February 12 aligns Sony fiscal calendar perfectly pre-GDC/Summer Game Fest summer rush.

Expected February 12 Reveals
Community consensus predicts blockbuster showcase:
- Cory Barlog’s God of War (new director post-Land of the Vikings)
- Firesprite horror (internal PS5 exclusive)
- Marathon (Bungie extraction shooter)
- Saros (new IP)
- Square Enix partnerships (Kingdom Hearts? FF9 remake?)
- 2.5D God of War Metroidvania
Sheth’s God of War expertise positions him perfectly overseeing Barlog’s return. Santa Monica’s internal Metroidvania rumors gain traction after Valhalla’s side-scrolling roguelite success.
PlayStation Studios Pipeline Context
Sony accelerates first-party reveals post-2025 drought. State of Play serves dual purpose – fiscal reporting and marketing kickoff. Marathon’s closed alpha success demands public showcase while Saros internal playtests exceed expectations per leaks. Square Enix partnership rumors intensify after Final Fantasy 7 Remake Part 3 PS5 optimization.
God of War timing perfect – Ragnarök (51 million sales) demands sequel while Barlog’s Land of the Vikings vacation ends. Firesprite horror fills Until Dawn spiritual successor void post-Ballard closure.
Community Leak Detectives Activate
r/GamingLeaksAndRumours explodes 780 upvotes dissecting Sheth’s timing. ‘Malenia/Gwyn/Mytha tier signal’ jokes alongside serious analysis tracking Santa Monica job listings (2.5D specialists). Max Dood stream mentions align Barlog Game Awards timing speculation shifting to State of Play.
Discord leak networks verify PlayStation calendar – February 12 locked pre-Super Bowl. Sheth follows pattern of devs signaling (Silent Hill dev Twitter likes pre-reveal).
Sheth’s Strategic Role
As Sr. Product Development Director, Sheth advises across PlayStation Studios – Santa Monica, Firesprite, Bungie, potentially external partners. God of War combat DNA influences portfolio-wide quality bars. Valhalla’s rapid one-year development proves execution capability under pressure.
FAQs
Who is Mihir Sheth?
Sr. Product Development Director PlayStation Studios, God of War Ragnarök: Valhalla co-director, Ragnarök/2018 Lead Combat Designer. 17+ years Santa Monica Studio expertise.
State of Play date?
February 12 per pattern and Sheth signal. Consistent annual February showcase timing.
Expected reveals?
Cory Barlog God of War, Firesprite horror, Marathon, Saros, Square Enix titles, 2.5D God of War Metroidvania.
Sheth’s role?
Strategic advisement across PlayStation Studios leveraging God of War pedigree.
Why retweet timing?
Historical pattern – devs signal upcoming showcases. February 12 aligns fiscal/marketing calendar perfectly.
God of War status?
Barlog returns post-Land of the Vikings. Santa Monica hiring 2.5D specialists alongside mainline.
Firesprite project?
Internal PS5 horror filling Until Dawn void post-Ballard closure.
Conclusion
Mihir Sheth’s perfectly timed State of Play retweet confirms February 12 showcase imminent. God of War Ragnarök Valhalla co-director’s pedigree positions him ideally overseeing Barlog’s return, Firesprite horror, Marathon launch. PlayStation Studios accelerates reveals post-2025 drought with Sony’s most stacked first-party slate primed. Gaming’s biggest stage awaits.