A massive datamining leak has pulled back the curtain on Monster Hunter Wilds for the unannounced Nintendo Switch 2. The leak comes from a Chinese datamining group that compiled over 300 detailed parameters showing exactly how Capcom is optimizing the game across all platforms, including both docked and handheld modes for Nintendo’s next-gen console.

What the Leak Reveals
The datamine surfaced on Reddit’s GamingLeaksAndRumours community, where user lily-101178 shared screenshots and a comprehensive Google Sheet breaking down preset configurations for PC, PlayStation 5, Xbox Series X, and the Switch 2. This isn’t just speculation based on similar hardware. These are actual official presets extracted directly from the game files, giving us an unprecedented look at how Monster Hunter Wilds will perform on Nintendo’s upcoming hardware.
According to the leaked data, the Switch 2 version includes settings for both docked and handheld modes, plus a special 40fps mode exclusive to docked play. This suggests the performance limitations are more GPU-related rather than CPU-bound, which is actually encouraging news for the portable experience.
Technical Breakdown
The datamined parameters show that complex simulation features like fur rendering, wind effects, and water physics on Switch 2 align closely with the PC version’s “Low” preset. However, the more significant cutbacks appear in areas like global illumination, shadow quality, and other lighting-related features, particularly in handheld mode.

Interestingly, the Switch 2 version appears to use custom optimizations beyond simple graphics downgrades. The leak indicates that animated foliage remains static until players move within a certain proximity, while distant environmental details and debris get culled more aggressively than on other platforms. There’s also special handling for shadows cast in volumetric fog.
| Feature | Switch 2 Handheld | Switch 2 Docked |
|---|---|---|
| Target Frame Rate | 30fps | 30fps / 40fps mode |
| Resolution (Graphics Mode) | Lower than 1080p | 1080p |
| Simulation Quality | PC Low equivalent | PC Low equivalent |
| Lighting & Shadows | Reduced | Medium-Low |
| DLSS Support | Yes | Yes |
Performance Expectations
The leaked presets suggest the game will run at 30fps in DLSS mode, with Graphics Mode settings higher than the PC’s “very low” preset. In docked mode, Graphics Mode reportedly outputs at 1080p. The presence of a FastLoadMode setting in the files indicates Capcom is prioritizing loading speeds and overall performance, even if it means pushing some settings to extreme lows.
Community reactions have been mixed but mostly optimistic. Many datamining experts note that while CPU elements are significantly reduced, GPU aspects vary considerably. Some settings sit at low while others reach medium or high, suggesting this isn’t a straightforward port where everything gets downgraded uniformly.
What This Means for Players
The leak provides PC players with a unique opportunity to replicate Switch 2 performance on their own systems using these exact parameters. Several users have already expressed interest in seeing Digital Foundry or other tech channels create comparison videos using these official presets.
For Switch 2 owners, the data suggests a competent port that prioritizes stable performance over visual fidelity. The 40fps docked mode is particularly intriguing, as it could offer a middle ground between smoothness and visual quality. The emphasis on handheld optimization also makes sense given Nintendo’s traditional focus on portable play.
Important Caveats
It’s crucial to remember that these are datamined presets, and Switch 2 settings are likely still being configured. They shouldn’t be taken as representative of the final product. Capcom has been actively working on performance improvements for Monster Hunter Wilds, with a roadmap extending into early 2026 that includes new graphics settings and optimization patches.
Additionally, Nintendo hasn’t officially announced the Switch 2 yet, let alone confirmed Monster Hunter Wilds for the platform. However, previous datamines have uncovered multiplayer UI elements specific to a Switch 2 version, and Capcom has historically supported Nintendo platforms with Monster Hunter titles.
FAQs
Is Monster Hunter Wilds officially confirmed for Switch 2?
No, neither Nintendo nor Capcom has officially announced Monster Hunter Wilds for Switch 2. This information comes from datamined game files and should be considered a leak rather than confirmation.
What frame rate will Monster Hunter Wilds run at on Switch 2?
According to the leaked parameters, the game targets 30fps in both handheld and docked modes, with an exclusive 40fps mode available when docked.
How accurate are these datamined settings?
While the settings come directly from game files, they represent work-in-progress configurations that may change before any potential Switch 2 release. Capcom is still optimizing the game across all platforms.
Will the Switch 2 version support DLSS?
Yes, the leaked parameters indicate DLSS support for the Switch 2 version, which aligns with rumors that Nintendo’s new console will feature Nvidia hardware capable of running DLSS technology.
How does the Switch 2 version compare to PC on low settings?
The datamine shows that simulation features align with PC’s Low preset, but the Switch 2 version isn’t simply “everything on low.” Some settings are at low, others at medium or high, with custom optimizations specifically for Nintendo’s hardware.
Can PC players test these Switch 2 settings?
Technically yes, since the complete Google Sheet with all 300 parameters is publicly available. PC players with appropriate hardware could replicate these settings to see how the Switch 2 version might perform.
When will Monster Hunter Wilds release?
Monster Hunter Wilds is scheduled to release on February 28, 2025, for PC, PlayStation 5, and Xbox Series X/S. No Switch 2 release date has been announced.
Conclusion
This datamine leak represents one of the most detailed pre-release looks at a Switch 2 game we’ve seen so far. With over 300 parameters laid bare, it demonstrates Capcom’s commitment to bringing Monster Hunter Wilds to Nintendo’s next platform with careful optimization rather than a quick and dirty port. While we’ll need to wait for official confirmation and actual gameplay footage to judge the final product, the technical foundation revealed in these leaks suggests Switch 2 players will get a genuinely playable version of one of 2025’s most anticipated games. Whether you’re planning to hunt on the go or from your couch, it looks like Capcom is putting in the work to make both experiences viable.