A Second Insider Just Confirmed Rockstar’s Testing GTA 6 on Switch 2 But There’s a Major Catch

When one industry insider drops a bombshell claim, it’s interesting. When a second well-known insider confirms it, people start paying attention. That’s exactly what happened when NateTheHate corroborated reports that Rockstar Games has been testing Grand Theft Auto VI on Nintendo Switch 2 hardware.

But before anyone gets too excited about playing GTA 6 on the go, NateTheHate added a crucial disclaimer that’s throwing cold water on the hype train. Testing doesn’t always equal release.

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What NateTheHate Actually Said

The conversation started when Nash Weedle, another industry insider, claimed that a GTA VI port for Switch 2 was in active development. That claim immediately generated skepticism because Rockstar historically avoids Nintendo platforms for their major releases, and the technical demands of GTA VI seem impossibly high for portable hardware.

Someone on social media asked NateTheHate to verify Weedle’s information, given that NateTheHate has a stronger track record for accurate leaks. His response was measured but revealing. He confirmed that Rockstar has indeed been conducting tests to see if GTA VI could run on Switch 2 hardware.

However, he quickly followed up with important context. He stated that he knows an effort has been made to see if they can bring the game to the platform, but he doesn’t know the current state of that effort. More importantly, he emphasized that experimentation doesn’t equal being in development, and companies often test to see if a game is possible on hardware without ever committing to a full port.

Why This Matters More Than You Think

The fact that two separate insiders are talking about the same thing lends credibility to the claim. Nash Weedle could have been making it up or working from bad information. But when NateTheHate independently confirms that testing has occurred, it suggests this information is coming from actual sources inside or adjacent to Rockstar.

NateTheHate’s track record is solid. He’s accurately predicted multiple major announcements throughout 2025 and has built credibility by being right more often than wrong. When he says something is happening, people listen because he’s demonstrated access to legitimate industry sources.

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The verification also tells us something important about how Rockstar operates. They’re not dismissing the Switch 2 outright just because it’s less powerful than PlayStation 5 or Xbox Series X. They’re at least exploring whether a port is technically feasible, which is more than many people expected from a company that hasn’t seriously supported Nintendo platforms in over a decade.

The Reality Check Everyone Needs

Here’s where NateTheHate’s clarification becomes crucial. Game companies test hardware capabilities all the time without ever releasing actual products. It’s part of the development process to understand what’s technically possible across different platforms.

Rockstar could have sent a small team to evaluate whether Switch 2 hardware can handle GTA VI at any acceptable level of performance. That doesn’t mean they committed significant resources to optimization work. It doesn’t mean they’re building a full port. It just means they ran some technical tests to see what might be possible.

Those tests could have concluded that a Switch 2 version is feasible but would require too many compromises. Or that the optimization work needed isn’t worth the investment. Or that the audience overlap between Nintendo fans and GTA players is too small to justify the effort. Any of those outcomes would result in testing that goes nowhere.

The current state of that effort is unknown according to NateTheHate. That could mean the tests happened months ago and nothing has progressed since. It could mean they’re still evaluating options. It could mean they’ve already decided not to pursue it but the decision hasn’t been publicly announced.

The Technical Reality

Let’s be brutally honest about what a Switch 2 version of GTA VI would entail. The game is being designed to push PlayStation 5 and Xbox Series X to their absolute limits. We’re talking about advanced ray tracing, massive draw distances, incredibly detailed character models, and complex physics simulations running simultaneously.

Getting that to run on Switch 2 hardware would require massive compromises. Resolution would need to be dramatically reduced. Frame rate would likely be locked at 30 FPS with potential dips. Texture quality, lighting effects, NPC density, and environmental detail would all take significant hits. Ray tracing features would probably be completely removed.

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The question Rockstar is probably asking internally is whether the game would still feel like GTA VI after all those compromises, or if it would be a fundamentally inferior experience that damages the brand. That’s not an easy question to answer without actually testing it.

Comparisons to Xbox Series S are encouraging because that console has been compared to Switch 2 in terms of raw power. GTA VI is confirmed for Series S, which proves Rockstar can scale the game down to weaker hardware. But Series S still has architectural advantages over Switch 2 in certain areas, particularly when it comes to memory bandwidth and thermal management.

What About Red Dead Redemption 2

One data point working in favor of a potential GTA VI port is that Rockstar has confirmed Red Dead Redemption 2 is coming to Switch 2. If they can get that massive, demanding open-world game running on Nintendo hardware, then GTA VI suddenly doesn’t seem quite so impossible.

Red Dead 2 was incredibly taxing on PlayStation 4 and Xbox One when it launched. The PC version required high-end hardware to run at maximum settings. Yet Rockstar is apparently confident they can deliver an acceptable experience on Switch 2 with the help of co-developers Double Eleven and Cast Iron Games.

That suggests Rockstar isn’t philosophically opposed to supporting Nintendo platforms anymore. They’re evaluating each project on its technical merits and market potential. Red Dead 2 cleared whatever internal bar they set. The question is whether GTA VI can do the same.

The Business Case

Technical feasibility is only part of the equation. Rockstar also needs to evaluate whether a Switch 2 port makes financial sense. Porting games is expensive and time-consuming. Resources spent optimizing for Switch 2 are resources not spent on other projects or platform versions.

If the Switch 2 sells anywhere near as well as the original Switch did at over 140 million units, that’s a massive potential audience. GTA VI is projected to be one of the biggest entertainment launches in history. The combination of those two factors creates significant financial incentive to at least explore the possibility.

But there are questions about audience overlap. How many Switch 2 owners would actually buy GTA VI? How many of those people already own a PlayStation or Xbox where they could play a superior version? Would bad word-of-mouth from a compromised port hurt the brand more than the additional sales revenue helps?

These are complex business decisions that Rockstar’s executives need to weigh carefully. Testing the technical feasibility is just the first step in a much longer evaluation process.

When Would It Even Release

Nash Weedle specifically stated that the Switch 2 version won’t launch alongside the PlayStation 5 and Xbox Series X/S versions in November 2026. That makes sense because optimization for additional platforms takes time, especially when those platforms are significantly less powerful than the lead development hardware.

If a Switch 2 version happens at all, it would likely arrive sometime in 2027. That gives Rockstar time to launch on primary platforms, evaluate performance, make adjustments, and then dedicate resources to the Switch 2 optimization work without impacting the main release.

By 2027, the Switch 2 would have been on the market for a while. Nintendo would have a clearer picture of how the console is selling and what the user base looks like. Rockstar would have more data about whether the investment makes sense based on real market conditions rather than projections.

Other Games in the Conversation

NateTheHate’s comments extended beyond just GTA VI. When asked about other potential Switch 2 ports, he mentioned that there’s intent to bring Silent Hill 2 Remake to the platform. That’s interesting because it shows major publishers are taking Switch 2 seriously as a destination for current-generation games.

He shut down speculation about a Grand Theft Auto IV port or remaster, stating he’s never heard anything about that project. He also gave cryptic responses about Half Life 3, noting that information is mixed and truths are uncertain, which is about as clear as anyone gets when discussing Valve’s most mythical unreleased game.

These additional comments paint a picture of an industry that’s still figuring out what Switch 2 can handle and which games make sense for the platform. Publishers are testing, evaluating, and making strategic decisions based on incomplete information about hardware that hasn’t even launched yet.

FAQs

Did NateTheHate confirm GTA 6 is coming to Switch 2?
No, NateTheHate confirmed that Rockstar has been testing GTA VI on Switch 2 hardware, but he emphasized that testing doesn’t always equal release. He stated that he knows an effort has been made but doesn’t know the current state of that effort.

Who is NateTheHate and why should we trust him?
NateTheHate is an industry insider with a strong track record of accurate leaks throughout 2025. He’s known for having legitimate sources and being careful about distinguishing between confirmed information and speculation.

What does it mean that Rockstar is testing GTA 6 on Switch 2?
It means Rockstar has conducted technical evaluations to see if GTA VI could run on Switch 2 hardware at acceptable performance levels. These tests don’t guarantee a full port will be developed or released.

Why would Rockstar test GTA 6 on Switch 2 if they’re not making a port?
Companies regularly test technical feasibility on various platforms as part of their evaluation process. These tests help them understand what’s possible and make informed business decisions about where to invest development resources.

When is GTA 6 releasing?
GTA VI is scheduled to launch on November 19, 2026 for PlayStation 5 and Xbox Series X/S. No other platforms have been officially announced.

Has Rockstar ever released GTA games on Nintendo consoles before?
Rockstar has released older GTA titles on Nintendo platforms, including Grand Theft Auto: The Trilogy – Definitive Edition for the original Switch. However, they’ve never launched a mainline, current-generation GTA game on Nintendo hardware at or near its initial release.

What other Rockstar games are confirmed for Switch 2?
Red Dead Redemption 2 has been mentioned in various reports as coming to Switch 2, though Rockstar hasn’t made any official announcements yet about their Switch 2 support plans.

How powerful is the Switch 2 compared to PlayStation 5?
The Switch 2 is reportedly less powerful than PlayStation 5 but has been compared to Xbox Series S in certain aspects. It’s expected to support technologies like Nvidia DLSS upscaling that could help demanding games run at acceptable performance levels.

Conclusion

The fact that multiple credible insiders are talking about Rockstar testing GTA VI on Switch 2 hardware tells us the conversations are real. This isn’t just internet speculation or wishful thinking from Nintendo fans. Rockstar has at minimum explored whether a port is technically feasible.

But NateTheHate’s warning about testing not equaling release is the most important part of this story. Game development is full of projects that get evaluated and abandoned. Technical tests that show something is possible but not practical. Business cases that don’t quite add up when you run the numbers.

Don’t buy a Switch 2 expecting to play GTA VI on day one, or even within the first year of the console’s life. If it happens at all, it will be a long-term project that arrives well after the PlayStation and Xbox versions. And there’s a real possibility it never happens despite these tests.

The smart approach is to treat this as interesting information about Rockstar’s internal evaluation processes rather than confirmation of anything concrete. They’re doing their homework on what Switch 2 can handle. That’s good news for Nintendo fans who want third-party support. But homework doesn’t always lead to finished products.

We’ll know more when Rockstar or Nintendo make official announcements. Until then, this remains in the category of plausible but unconfirmed.

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