Secrets of Suburbia launches in March 2026, bringing players back to 1997 when the internet still felt like the Wild West and kids stayed home alone on Friday nights without parents panicking. Solo developer coolmysterydev created this first-person mystery horror game that nails the late 90s aesthetic through detailed suburban exploration and a fully functional recreation of vintage web culture. You play as Rowan Parker, a teenager who gets sucked into investigating a girl’s disappearance in Covenbrook, Oregon while their mom calls every five minutes to check in.
The free demo dropped in November 2025 on Steam and immediately resonated with players nostalgic for Geocities websites, dial-up connections, and classic browser games. What sets Secrets of Suburbia apart from typical mystery games is the emphasis on logical reasoning and environmental storytelling rather than combat or action sequences. You explore suburban homes, forgotten locations, and a hand-crafted 1997 internet complete with forums, vintage websites, and hidden digital corners that hide clues about what really happened.
The Mystery Setup That Hooks You
The quiet town of Covenbrook has seen another disappearance. A girl has gone missing, and while some residents believe she simply ran away, online communities are buzzing with darker theories. This isn’t the first time someone has vanished from Covenbrook, and the atmosphere around town is shifting as people grow uneasy. As Rowan Parker, you’re supposed to be staying inside with the security system armed, playing video games and chatting with friends online like any normal Friday night.
But curiosity gets the better of you. The disappearance doesn’t add up, and the internet forums you frequent are full of people who think something sinister is happening. Your friends are inviting you to play MMOs, scary movies are on TV, and your mom keeps calling to check in. These elements add character to the world rather than feeling like distractions. Half the fun comes from the lived-in quality of the suburban home you’re stuck in before the investigation pulls you deeper into something genuinely disturbing.
The game emphasizes player agency in how you approach the mystery. You can follow every lead methodically, digging through online archives and physical locations for evidence. Or you can ignore the mystery entirely and just enjoy playing retro computer games and browsing a meticulously crafted 1997 internet. The pacing accommodates different playstyles, letting curious players uncover a haunting truth at their own speed without forcing linear progression.
Exploring the 1997 Internet
The standout feature of Secrets of Suburbia is the hand-crafted recreation of late 90s web culture. This isn’t just aesthetic dressing – it’s a fully interactive environment where you browse authentic-feeling Geocities sites, participate in vintage forums, play classic browser games, and infiltrate other people’s accounts to uncover what’s really happening. The attention to detail captures the era when websites had visitor counters, animated GIFs cluttered every page, and web rings connected communities of enthusiasts.
The internet serves as more than just background flavor. Key clues hide in forum discussions, personal websites contain encrypted messages, and hacking into accounts reveals private conversations that shed light on Covenbrook’s dark secrets. The game rewards digital exploration as much as physical investigation, creating a dual-layered mystery that unfolds both online and in the real world.
For players too young to remember 1997, the recreation serves as fascinating historical documentation of how different the internet felt before social media, smartphones, and algorithmic feeds. For older players, it delivers pure nostalgia – the sound of dial-up modems, the patience required for images to load line by line, and the sense that you were exploring uncharted digital territory rather than following predetermined paths through walled gardens.

Horror Through Atmosphere
Secrets of Suburbia weaves horror elements throughout without relying on jump scares or gore. The unease builds gradually as you piece together what happened to the missing girl and realize Covenbrook’s idyllic suburban facade hides something deeply wrong. The horror comes from implications rather than explicit imagery, trusting players to fill in the disturbing details as they connect evidence and uncover hidden truths.
The first-person perspective enhances immersion during tense moments. Walking through abandoned locations, hearing unexplained sounds, and finding evidence of things that shouldn’t exist creates atmospheric dread. The game knows that suggestion and anticipation frighten more effectively than constant monster encounters. By the time you understand what’s actually happening in Covenbrook, the revelation hits harder because you worked to uncover it rather than having it explained through cutscenes.
The 1997 setting amplifies the isolation. No smartphones to call for help, no social media to broadcast warnings, and limited internet connectivity that forces you to be selective about what you research. You’re genuinely alone with your discoveries, unable to quickly verify information or reach out to authorities who likely wouldn’t believe a teenager’s internet theories anyway.
From Bedroom to Suburban Exploration
While the game starts in Rowan’s bedroom with computer access and gaming distractions, the investigation eventually leads outside. You venture into various locations around Covenbrook – pristine suburban homes that hide dark secrets, forgotten places the town would rather you not explore, and public spaces where the facade of normalcy barely conceals underlying wrongness. Each environment is densely packed with environmental storytelling through documents, objects, and subtle visual details.
The demo covers the initial house exploration and introduction to the mystery, but the full game expands beyond this starting point. The developer is currently working on content that takes players deeper into Covenbrook’s geography, exploring different neighborhoods and discovering locations tied to previous disappearances. This expansion promises to reveal how widespread the conspiracy actually is.
Progress depends on finding passwords, discovering keys, and solving logical puzzles that gate access to restricted areas. The game respects player intelligence by avoiding obtuse adventure game logic. Clues are findable if you pay attention to details, and solutions make sense within the world’s established rules. You’re never hunting for pixel-perfect clickboxes or combining random inventory items hoping something works.
The Solo Developer Behind It
Coolmysterydev operates as a solo developer creating Secrets of Suburbia independently. The project demonstrates impressive scope for a one-person team – building detailed 3D environments, crafting a functional retro internet simulation, writing an engaging mystery narrative, and implementing satisfying investigation mechanics. The developer actively engages with the community on Reddit and Discord, gathering feedback and iterating on the design based on player responses to the demo.
The demo’s November 2025 release generated positive reception from players who appreciated the authentic 90s atmosphere and logical puzzle design. Coolmysterydev is currently developing the next chapter that expands beyond the main house, building out Covenbrook’s geography and deepening the mystery. The March 2026 release window gives the developer several months to complete the full narrative arc and polish the experience based on demo feedback.
Being a solo developer allows complete creative control but also means slower development compared to larger teams. The commitment to launching a complete game in March 2026 rather than entering extended Early Access shows confidence in the vision and progress to date. Players get a finished mystery to solve rather than paying to watch development happen in real time.
Comparisons and Influences
Secrets of Suburbia draws from several genres and influences. The first-person exploration and environmental storytelling echo walking simulators like Gone Home and What Remains of Edith Finch. The emphasis on logical deduction and investigation recalls detective games like Her Story and Return of the Obra Dinn. The horror elements lean toward atmospheric dread similar to Killer Frequency and other narrative-focused horror titles.
The retro internet simulation creates unique gameplay that few other titles attempt. Hypnospace Outlaw explored similar territory with its fictional 1999 operating system and retro web browsing, though focused more on moderation duties than mystery investigation. Secrets of Suburbia uses the vintage internet as an investigation tool integral to solving the central mystery rather than just nostalgic window dressing.
The suburban American setting in 1997 captures a specific cultural moment – after the initial internet boom but before smartphones and social media transformed daily life. The game explores themes of small-town secrets, the gap between public reputation and private reality, and how isolated individuals can be even when technically connected through early internet communities.
Platform and Accessibility
Secrets of Suburbia releases on PC via Steam in March 2026, with confirmed Steam Deck compatibility. The game runs on Windows, Mac, and Linux, ensuring broad platform support across desktop operating systems. The first-person perspective and mouse-based interaction translate naturally to PC controls, though the developer hasn’t announced whether controller support will be included for Steam Deck players who prefer gamepad input.
Pricing hasn’t been officially announced, but expect the game to fall in the typical indie narrative adventure range of $15-20 given the solo development and scope. The free demo remains available on Steam indefinitely, letting curious players try before buying without time limits or restrictions. This approach builds confidence in the final product while allowing the developer to gather feedback from a wide audience.
No console versions have been announced, though the gameplay style would theoretically work on PlayStation, Xbox, and Nintendo platforms. Solo developers often focus on PC first before considering console ports, which require additional certification processes and technical optimization. A successful PC launch could fund future console development if demand justifies the effort.
Frequently Asked Questions
When does Secrets of Suburbia release?
The full game launches in March 2026 on PC via Steam. The exact date hasn’t been announced, but the three-month window gives the solo developer time to complete the remaining chapters and polish based on demo feedback.
Is there a demo available?
Yes, a free demo covering the game’s opening hours launched in November 2025 on Steam. The demo introduces the mystery, lets you explore Rowan’s house, and gives full access to the retro internet simulation. It remains available indefinitely with no time restrictions.
What platforms will Secrets of Suburbia support?
Confirmed for PC via Steam with support for Windows, Mac, and Linux. The game is Steam Deck compatible. No console versions have been announced for PlayStation, Xbox, or Nintendo Switch.
Is Secrets of Suburbia scary?
The game blends mystery and horror elements through atmospheric tension and disturbing implications rather than jump scares or graphic violence. The horror builds gradually as you uncover what’s really happening in Covenbrook, trusting players to fill in unsettling details.
Do you need to know about 90s internet culture to enjoy the game?
No prior knowledge is required. The game introduces its retro internet naturally through gameplay. Older players will appreciate the authentic recreation, while younger players will discover how different online culture was before modern social media.
How long is Secrets of Suburbia?
The full game length hasn’t been officially confirmed. The demo covers approximately 1-2 hours depending on how thoroughly you explore. Expect the complete game to offer several hours of investigation and exploration.
Is this a walking simulator or are there puzzles?
The game emphasizes logical puzzle-solving and investigation over pure walking simulator mechanics. You solve mysteries by finding clues, cracking passwords, infiltrating accounts, and piecing together evidence. Environmental storytelling plays a role, but active problem-solving drives progression.
Who developed Secrets of Suburbia?
Coolmysterydev, a solo independent developer who built the game independently. They actively engage with the community through Reddit and Discord, gathering feedback and discussing development openly.
Why This Mystery Deserves Your Attention
Secrets of Suburbia represents the kind of focused, creative indie project that justifies excitement about independent game development. A solo developer with a clear vision creates something larger studios wouldn’t greenlight – a mystery game that trusts player intelligence, recreates a specific cultural moment with obsessive detail, and delivers horror through implication rather than spectacle.
The retro internet simulation alone makes Secrets of Suburbia worth experiencing. Few games attempt to recreate this era of web culture, and even fewer integrate it meaningfully into gameplay rather than treating it as nostalgic decoration. The investigation mechanics that span both physical and digital spaces create a unique dual-layered mystery that feels fresh despite drawing from established detective game traditions.
The March 2026 release gives the developer time to complete the vision without rushing to market half-finished. Download the free demo on Steam now if atmospheric mystery games, 90s nostalgia, or unique investigation mechanics appeal to you. Wishlist the full game to get notified when it launches next March. And if you want to support solo indie developers creating weird, specific passion projects that major publishers would never fund, keep Secrets of Suburbia on your radar heading into 2026.