Solasta II Unveils a Stunning 3D Hex-Based World Map for Deep Exploration

Solasta II is poised to deliver a much more immersive and strategic exploration experience with its new 3D hex-based world map, revealed in a detailed developer update in November 2025. Unlike its predecessor, where the world map was a static 2D illustration, Solasta II’s map now features beautifully rendered 3D terrain where players can zoom in to appreciate landmarks and environments such as forests, coasts, and mountains.

3D world map exploration concept

Free and Dynamic Travel Over Hex Tiles

The world is divided into hexagonal tiles, each of which is uncovered and explored one at a time. Traveling between tiles consumes movement points, with different terrains like grasslands or forests costing varying amounts. Players must manage their movement carefully due to a “Forced March” system that introduces exhaustion risks if over-traveled, influencing travel safety and encounter chances.

Encountering Random World Events

Solasta II enriches the travel experience beyond combat. While exploring, players will come across diverse random events that differ based on biome, time of day, and previous decisions. The background of these events reflects the terrain the party is currently in, providing immersive visual cues and variety with each journey.

This dynamic world encourages players to make meaningful choices about their routes, encounters, and exploration tactics, which can affect the story and character progression.

Fantasy world map with hex grid

Enhanced Immersion and Tactical Depth

The 3D world map supports tactical decision-making and deepens immersion by blending tabletop role-playing elements with modern game design innovations. The developers maintain the core mechanics inspired by Dungeons & Dragons 5e rules while elevating exploration to new heights.

Frequent Asked Questions

Is the world map fully explorable?

Yes, players can move freely across hex tiles, unveiling new areas and encountering events as they travel.

What is the Forced March mechanic?

Forced March allows players to extend travel range at the cost of fatigue, increasing risk during encounters.

Are there random encounters on the world map?

Yes, random events happen on the world map, shaped by environment, time, and previous player choices.

How does Solasta II differ from the first game?

Solasta II features a 3D and hex-based world map with more player freedom, more immersive visuals, and enhanced exploration systems.

When is Solasta II expected to release?

Solasta II is expected to enter early access in early 2026 on PC via Steam with full release to follow.

Conclusion

With the introduction of a 3D hex-based world map, Solasta II promises a richer, more engaging adventure that balances exploration, strategy, and player choice. This exciting update marks a significant evolution from its predecessor, setting the stage for a deep, tactical RPG experience that honors its tabletop roots while embracing modern gameplay innovations.

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