War Thunder’s Line of Contact update catapults modern air combat into 2020s skies with F-15C Eagle and Su-27 Flanker top-tier jets dominating dynamic urban battlefields. Gaijin Entertainment delivers combined arms spectacle where A-10 Warthogs shred tank columns, F-35B STOVLs support marine landings, Ka-52 helicopters hunt infantry through skyscraper ruins. Update launches today across PC, consoles with revamped damage models and procedural city destruction.
Top-tier aviation leaps forward with US F-15C carrying AIM-120 AMRAAM beyond-visual-range missiles, Russian Su-27 executing supermaneuverability dogfights, Israeli F-16I Sufa precision strikes. Ground forces gain M1A2 SEP v3 Abrams, T-90M tagil urban brawlers. Naval expands with Zumwalt destroyers, Admiral Gorshkov frigates firing hypersonic Zircons.
Line of Contact Features
Dynamic urban maps feature procedural destruction – skyscrapers collapse creating new LOS, bridges snap under tank columns, metro tunnels shelter infantry. Combined arms demands coordination – jets strafe armor, helicopters hunt ATGM teams, tanks suppress AA. Revamped damage models deliver realistic penetration – DU penetrators punch composites, tandem HEAT defeats ERA.
- F-15C Eagle (AIM-120 AMRAAM, AESA radar)
- Su-27 Flanker (R-77 missiles, thrust vectoring)
- M1A2 SEP v3 Abrams, T-90M tagil
- Dynamic urban maps with building collapse
- Zumwalt DDG-1000, Admiral Gorshkov frigate
- Revamped damage/penetration models
Top-Tier Aviation
| Vehicle | Nation | Key Features |
|---|---|---|
| F-15C Eagle | USA | AIM-120, AESA radar |
| Su-27 Flanker | Russia | R-77, thrust vector |
| F-16I Sufa | Israel | JDAM, helmet cueing |
| Rafale C | France | MICA, Spectra ECM |

Ground Forces Evolution
M1A2 SEP v3 Abrams packs TUSK kits, CROWS remote turrets. T-90M tagil urbanizes with Relikt ERA, Kalina fire control. BMPT Terminator roams streets, ZTQ-15 surprises NATO armor. Urban maps demand combined arms – jets hunt tanks, helicopters suppress infantry, CAS support rolling barrages.
Naval combat expands blue-water warfare. Zumwalt railguns pound coastal defenses, Gorshkov Zircons outrange carrier groups. Amphibious landings pit marine AAV-7s against BMP-3 beach defenses.
Damage Model Overhaul
Revamped penetration physics deliver realism. DU sabot punches composites, tandem HEAT defeats ERA bricks, APFSDS spalling shreds crews. Aircraft RCS varies by aspect – frontal stealth fighters evade, broadside bombers glow. ECM jams radar locks, chaff bursts mislead missiles.
Gaijin’s controversial balance philosophy continues – premium vehicles accelerate research, battle pass cosmetics fund development. Free-to-play accessibility pairs grind-heavy progression.
Community Reactions
Top-tier jet wars reignite aviation communities. Ground players praise urban destruction physics. Balance debates inevitable – F-15C AMRAAM spam vs Su-27 supermaneuverability. Gaijin forums explode with damage model testing, penetration spreadsheets.
Cross-platform play unifies PC/console lobbies. Squadron battles expand 16v16 team deathmatch. Custom battle creator enables scenario recreation.
FAQs
New top jets?
F-15C (USA), Su-27 (Russia), F-16I (Israel), Rafale C (France).
Ground vehicles added?
M1A2 SEP v3, T-90M, BMPT Terminator, ZTQ-15.
Naval expansions?
Zumwalt DDG, Admiral Gorshkov frigate.
Damage models changed?
Revamped penetration, spalling, RCS variance.
Pay-to-win concerns?
Premium vehicles accelerate research, no stat advantages.
Cross-play supported?
PC/console unified matchmaking.
Custom battles?
Expanded creator tools, squadron scenarios.
Conclusion
War Thunder’s Line of Contact thrusts 2020s jets into urban meatgrinder. F-15C AMRAAMs duel Su-27 supermaneuvers above collapsing skyscrapers, Abrams SEP v3s duel T-90M tagils through rubble. Procedural destruction, revamped penetration, combined arms coordination elevate vehicular warfare. Gaijin’s grind endures – research premiums, battle pass cosmetics fund endless conflicts. Strap into cockpits, line up targets, contact established – modern thunder rolls today.