WILL: Follow the Light just became one of the most anticipated indie games launching in 2026. TomorrowHead Studio confirmed the atmospheric first-person adventure will release simultaneously on PC, PlayStation 5, and Xbox Series X/S during the first half of 2026, with an open playtest going live on December 19 that lets players experience the first 40-60 minutes of gameplay. This small indie team from Spokane, Washington spent three years crafting a realistic journey through harsh northern waters, and the results look absolutely stunning.
The game follows Will, a lighthouse keeper living on a remote island in the far northern latitudes. His solitary routine shatters when a radio message brings devastating news – a natural disaster struck his hometown and his only son is missing. Without hesitation, Will abandons his post and sets sail aboard his yacht Molly, beginning a perilous journey across endless waters to find his child. Along the way, he confronts not just the brutal environment but also memories of a strained relationship with his wife, past mistakes, and unspoken regrets.
Sailing That Actually Feels Real
What separates WILL: Follow the Light from typical walking simulators is its commitment to authentic traversal mechanics. The sailing system was developed with input from a professional yacht captain, creating navigation that factors in wind direction, sail management, and inertia rather than simple forward-backward controls. You’re not just pressing W to move – you’re adjusting sails, monitoring weather patterns, and plotting courses using realistic navigation tools and weather stations.
The yacht controls demand attention and respect. Wind conditions constantly shift, forcing you to adapt your approach. Rough seas throw waves over the bow that you can practically feel through the screen. The game eschews traditional quest markers in favor of authentic maritime navigation, where you chart your own path using environmental cues and instruments. This level of realism creates genuine tension during ocean crossings, especially when weather turns nasty and visibility drops.
The attention to detail extends beyond just mechanics. TomorrowHead Studio leveraged Unreal Engine 5 to create water physics and lighting effects that rival AAA productions. Waves roll realistically, reflections shimmer across the surface, and the low arctic sun casts long shadows during twilight hours. The 19-minute gameplay footage released in early December showcases these systems in action, with players navigating through fog banks and choppy waters that look almost photorealistic.
More Than Just Sailing
While sailing forms the core traversal mechanic, WILL: Follow the Light diversifies gameplay through multiple movement systems. Dog sledding sequences let you traverse snowy mountain passes pulled by a team of huskies. These segments contrast the isolation of solo sailing with the kinetic energy of racing across frozen wilderness, adding welcome variety to the pacing.
On-foot exploration takes you through ruined towns, abandoned structures, and mysterious locations tied to Will’s past. The environmental storytelling reveals details about the disaster that struck, clues about your son’s whereabouts, and fragments of Will’s complicated family history. Puzzles integrate naturally into the environment rather than feeling like arbitrary obstacles. You might need to repair equipment, decipher navigation charts, or manipulate lighthouse machinery using logic based on real-world mechanics.
The game features multiple distinct regions spanning northern seas, rocky coastlines, snowy islands, and misty harbors. Each area brings unique challenges and atmospheric qualities. The variety ensures the journey never falls into repetitive rhythms, with the developers explicitly designing the adventure to avoid monotonous gameplay loops common to walking simulators.

A Story About Fathers and Sons
The narrative core revolves around Will’s complicated relationship with his family. As he sails toward his missing son, memories surface of a distant father who failed to help Will’s mother, locked him in the lighthouse while going out drinking, and spent days lying in his yacht ignoring his responsibilities. Now Will faces similar accusations from his own son – that he became the same absent parent he resented.
The story explores themes of redemption, regret, and the cyclical nature of family dysfunction. Will’s internal monologue and environmental discoveries gradually reveal the full picture of his strained marriage, the mistakes that drove wedges between family members, and the unspoken words that haunt him. This personal journey operates on two levels – the physical quest to find his son and the emotional quest to understand himself.
TomorrowHead Studio draws inspiration from works like Firewatch and Dredge but carves its own identity through the realistic northern setting and authentic sailing focus. The poem If by Rudyard Kipling serves as thematic backdrop in the announcement trailer, emphasizing perseverance through adversity and maintaining composure when everything falls apart. The lighthouse itself becomes a metaphor for guidance, hope, and the light we follow even in darkness.
Small Team Big Ambitions
TomorrowHead Studio operates as a small independent team headquartered in Spokane with members spread globally. Founder and game director Roman Novikov comes from a CGI background, starting as a professional Counter-Strike player in the early 2000s before transitioning to creating highlight reels and eventually forming a CG business in 2015. In 2020, the founders decided to invest their earnings into developing their own game rather than continuing work-for-hire projects.
The team credits Unreal Engine 5 for enabling their ambitious vision. Novikov stated the engine gives indie studios almost everything they need, completely redefining what small teams can achieve visually. Features like Lumen global illumination and Nanite geometry allow tiny teams to produce graphics that were impossible just five years ago. Without UE5, they couldn’t reach the photorealistic quality evident in every trailer and gameplay preview.
The studio conducted closed playtests with over 500 players throughout 2025, using feedback to refine the opening hours, adjust pacing, and perfect the balance between story, exploration, and puzzle-solving. Lead level designer Eugenia Pavlenko detailed the design philosophy in developer deep dives, explaining how every puzzle connects to narrative progression rather than existing as isolated brain teasers. The December 19 open playtest represents the final public testing phase before the 2026 launch.
The Playtest Details
The open playtest goes live on Steam December 19, giving PC players access to the first 40-60 minutes of WILL: Follow the Light. This generous preview includes the opening story beats, introduction to sailing mechanics, your first puzzles, and a solid taste of the atmospheric presentation. Registration is available now through the Steam page via the playtest button.
Players participating in early access report the game runs smoothly on PC despite using Unreal Engine 5, though some mention typical UE5 stuttering issues common to the engine. The demo portion featured in the playtest is described as fairly linear, though developers clarified the full release will offer more freedom and exploration opportunities as the world opens up beyond the introductory sequences.
The playtest serves multiple purposes for TomorrowHead. It generates buzz ahead of launch, gathers final feedback on pacing and difficulty, stress tests servers and performance across different hardware configurations, and gives the community a chance to experience the game before committing to purchase. The studio maintains active Discord and social channels where playtesters can share impressions and report issues directly to developers.
What Makes It Stand Out
The indie adventure game space is crowded with walking simulators and narrative experiences. WILL: Follow the Light differentiates itself through several key elements. The realistic sailing mechanics provide depth most story-focused games avoid, creating gameplay that demands skill and attention rather than just holding forward on the stick. The northern maritime setting remains underexplored in gaming, offering fresh environments compared to the forests, deserts, and cities dominating the genre.
The commitment to authentic navigation and traversal systems gives the game credibility. Rather than abstracting sailing into simple controls, TomorrowHead embraced complexity while keeping it accessible. The same philosophy applies to puzzles rooted in real-world logic and dog sledding that captures the feel of mushing through snow rather than functioning as a basic vehicle segment.
The visual presentation rivals games with ten times the budget. Unreal Engine 5’s cutting-edge technology in the hands of artists with CGI backgrounds produces stunning results. The moody lighting, realistic water simulation, dynamic weather systems, and environmental details create immersion that pulls you into Will’s desperate journey. Combined with an atmospheric original soundtrack blending experimental textures with unique instruments, the complete package delivers a cinematic experience.
Frequently Asked Questions
When does WILL: Follow the Light release?
WILL: Follow the Light launches simultaneously on PC via Steam, PlayStation 5, and Xbox Series X/S during the first half of 2026. TomorrowHead Studio hasn’t announced a specific date beyond that window.
Is there a demo available?
Yes, an open playtest launches on December 19, 2025, on Steam. The playtest includes the first 40-60 minutes of gameplay, letting players experience the opening story, sailing mechanics, and initial puzzles. Registration is available now on the Steam page.
What kind of game is WILL: Follow the Light?
It’s a story-driven first-person adventure puzzle game often categorized as a walking simulator, but with substantial gameplay depth through realistic sailing, dog sledding, environmental puzzles, and authentic navigation systems. Think Firewatch meets realistic maritime simulation.
Do you need sailing knowledge to play?
No prior sailing experience is required. While the mechanics are realistic and developed with professional captain input, the game teaches you gradually through gameplay. The complexity adds immersion without becoming inaccessible to newcomers.
What platforms will the game be available on?
PC via Steam, PlayStation 5, and Xbox Series X/S will all receive simultaneous launches in early 2026. The playtest is currently PC-exclusive, with no console demo announced.
How long is the game?
TomorrowHead Studio hasn’t revealed the total playtime. Based on the 40-60 minute playtest covering just the opening section, the complete game likely offers several hours of content across multiple regions and story chapters.
Is there multiplayer?
No, WILL: Follow the Light is a single-player experience focused on Will’s personal journey. The intimate narrative and emotional themes work best as a solo adventure.
What inspired the game?
The developers cite inspiration from travel experiences, Nordic landscapes, maritime culture, and personal stories about father-son relationships. Games like Firewatch and Dredge influenced the design, while Rudyard Kipling’s poem If provides thematic foundation.
Worth the Wait
WILL: Follow the Light represents everything great about modern indie game development. A small passionate team with specialized skills leveraging cutting-edge technology to create something that punches way above its weight class. The realistic sailing mechanics provide substance behind the narrative, while the emotional father-son story gives meaning to every nautical mile traveled.
The December 19 playtest offers a rare opportunity to experience a significant chunk of the game before launch, letting you determine if the atmospheric pacing and realistic mechanics match your tastes. TomorrowHead Studio’s commitment to community feedback throughout development suggests they’re building something thoughtful and polished rather than rushing to market.
If you appreciate story-driven adventures, unique traversal mechanics, photorealistic environments, or just want to experience authentic sailing without leaving your gaming chair, WILL: Follow the Light deserves a spot on your 2026 watchlist. The combination of technical achievement and emotional storytelling from this small team could produce one of next year’s indie surprises. Download the playtest on December 19 and judge for yourself whether this lighthouse keeper’s journey is one worth following.