Orbitals, the stunning Switch 2 exclusive co-op puzzle adventure revealed at The Game Awards 2025, receives its first major gameplay showcase during Nintendo’s rumored February 5th Direct. Insider reports confirm Kepler Interactive and Shapefarm’s intergalactic anime adventure as a highlight of the presentation, demonstrating local split-screen, GameShare functionality, and online co-op utilizing Switch 2’s built-in microphone.
The Tokyo-based Shapefarm studio’s love letter to 1990s anime (Neon Genesis Evangelion, Cowboy Bebop) follows inseparable explorers Maki and Omura as they battle cosmic storms threatening their space station home. Unreal Engine 5 powers gorgeous cel-shaded visuals with Studio Massket-animated cutscenes, marking the anime studio’s first video game collaboration.

Switch 2 Exclusive Showcases New Hardware
Orbitals represents Switch 2’s co-op evolution. Local play splits single screen between two Joy-Con 2 pairs, while GameShare enables cross-generation play with original Switch owners. Online matchmaking leverages built-in microphone and GameChat for seamless remote sessions, positioning Orbitals as Nintendo’s premier multiplayer showcase.
Asymmetrical gameplay demands constant coordination – one player pilots spaceship through asteroid fields while partner mans turret; levitation beam puzzles require perfect timing between platforming and tool operation. February Direct footage demonstrates full feature set across all playstyles.
Perfect Direct Timing Strategy
February 5th positions Orbitals perfectly between The Game Awards reveal (December 2025) and expected Summer 2026 launch window. Nintendo needs compelling Switch 2 exclusives beyond first-party giants, and Orbitals delivers gorgeous visuals proving third-party UE5 mastery on hybrid hardware.
Kepler Interactive’s publishing track record (Sifu, Flintlock) plus Shapefarm’s Japanese authenticity creates winning combination. Studio Massket’s anime pedigree (Lycoris Recoil, Blue Lock) guarantees visual excellence matching Nintendo’s quality bar while dual audio tracks satisfy global audiences.

Co-op Revolution Across All Modes
Orbitals transforms co-op design for Switch 2 era:
- Two Joy-Con 2 pairs – true local split-screen
- GameShare – Switch 2 to Switch cross-play
- Online matchmaking with GameChat microphone
- Drop-in/drop-out remote sessions
- Progression sync across play modes
GameShare represents Nintendo’s biggest cross-generation leap since Wii U backwards compatibility. Original Switch owners join Switch 2 friends seamlessly, doubling addressable audience while demonstrating backwards compatibility commitment.
Unreal Engine 5 Masterclass on Switch 2
Shapefarm pushes Switch 2 hardware limits with:
| Feature | Implementation |
|---|---|
| Nanite Geometry | Complex space stations |
| Lumen GI | Cosmic storm lighting |
| Virtual Shadow Maps | Multiple light sources |
| DLSS Frame Gen | 60fps split-screen |
| Custom Anime Shader | Studio Massket cel-shading |
Performance targets 1080p/60fps docked across all modes. Handheld maintains 720p/60fps with dynamic resolution, proving Switch 2’s portable power parity with stationary consoles.
Japanese Development Excellence
Shapefarm’s Tokyo location enables authentic 1990s anime homage. Evangelion-inspired character designs, Cowboy Bebop jazz soundtrack, Ghost in the Shell cyberpunk station interiors create cohesive aesthetic. Full Japanese voice track recorded in Tokyo alongside English dub maintains cultural fidelity.
Studio Massket collaboration represents anime industry’s first major game partnership. Lycoris Recoil and Blue Lock animators craft bespoke cutscenes blending traditional 2D techniques with UE5 integration, creating hybrid animation never seen in gaming.
Strategic Publishing Partnership
Kepler Interactive emerges as Nintendo’s premier third-party publisher. Sifu’s Switch 2 port excellence positioned Kepler perfectly for Orbitals exclusivity deal. Multi-year roadmap suggests additional unannounced Switch 2 titles leveraging same UE5 pipeline.
February Direct timing maximizes GameShare demonstration during Switch 2’s critical adoption window. Original Switch owners represent largest install base – Orbitals cross-play becomes killer app bridging generations while driving hardware upgrades.
FAQs
Is Orbitals actually Switch 2 exclusive?
Confirmed – developed specifically for Nintendo Switch 2 hardware. GameShare feature requires Switch 2 host though original Switch guests join locally.
Can two people play on one Switch 2?
Yes – two Joy-Con 2 pairs enable true split-screen local co-op. No single Joy-Con split required.
Does GameShare work with original Switch?
Switch 2 host shares with local original Switch via GameShare. Online co-op requires both players own full game.
When does it release?
Summer 2026 most likely. February Direct confirms specific window alongside extended gameplay.
Is there single-player mode?
Designed specifically for 2-player co-op. Asymmetrical roles demand human partner though AI assist possible.
Why UE5 on Switch 2?
Nvidia architecture enables full feature set. Nanite/Lumen showcase proves Switch 2 current-gen parity.
Japanese or English voices?
Both full dubs included. Tokyo recording ensures anime authenticity regardless of language preference.
Switch 2’s Co-op Future Crystallizes
Orbitals emerges as Nintendo Direct highlight demonstrating Switch 2’s multiplayer revolution. GameShare cross-generation play, Joy-Con 2 split-screen, online GameChat convergence creates perfect co-op ecosystem. Shapefarm’s anime authenticity plus Kepler’s publishing excellence guarantee quality.
February 5th showcase transforms TGA surprise into Switch 2 essential. UE5 technical showcase proves hybrid power while Japanese development honors Nintendo’s heritage. Orbitals launches Switch 2’s third-party exclusive era – co-op gaming redefined.